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// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <optional>
#include "common/common_types.h"
#include "core/file_sys/patch_manager.h"
#include "core/loader/linker.h"
#include "core/loader/loader.h"
namespace Kernel {
class Process;
}
namespace Loader {
constexpr u64 NSO_ARGUMENT_DATA_ALLOCATION_SIZE = 0x9000;
struct NSOArgumentHeader {
u32_le allocated_size;
u32_le actual_size;
INSERT_PADDING_BYTES(0x18);
};
static_assert(sizeof(NSOArgumentHeader) == 0x20, "NSOArgumentHeader has incorrect size.");
/// Loads an NSO file
class AppLoader_NSO final : public AppLoader, Linker {
public:
explicit AppLoader_NSO(FileSys::VirtualFile file);
/**
* Returns the type of the file
* @param file std::shared_ptr<VfsFile> open file
* @return FileType found, or FileType::Error if this loader doesn't know it
*/
static FileType IdentifyType(const FileSys::VirtualFile& file);
FileType GetFileType() const override {
return IdentifyType(file);
}
static std::optional<VAddr> LoadModule(Kernel::Process& process, const FileSys::VfsFile& file,
VAddr load_base, bool should_pass_arguments,
std::optional<FileSys::PatchManager> pm = {});
ResultStatus Load(Kernel::Process& process) override;
};
} // namespace Loader
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