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// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <array>
#include "common/bit_field.h"
#include "common/common_types.h"
namespace Service::Nvidia {
constexpr u32 MaxSyncPoints = 192;
constexpr u32 MaxNvEvents = 64;
using DeviceFD = s32;
constexpr DeviceFD INVALID_NVDRV_FD = -1;
struct NvFence {
s32 id;
u32 value;
};
static_assert(sizeof(NvFence) == 8, "NvFence has wrong size");
enum class NvResult : u32 {
Success = 0x0,
NotImplemented = 0x1,
NotSupported = 0x2,
NotInitialized = 0x3,
BadParameter = 0x4,
Timeout = 0x5,
InsufficientMemory = 0x6,
ReadOnlyAttribute = 0x7,
InvalidState = 0x8,
InvalidAddress = 0x9,
InvalidSize = 0xA,
BadValue = 0xB,
AlreadyAllocated = 0xD,
Busy = 0xE,
ResourceError = 0xF,
CountMismatch = 0x10,
OverFlow = 0x11,
InsufficientTransferMemory = 0x1000,
InsufficientVideoMemory = 0x10000,
BadSurfaceColorScheme = 0x10001,
InvalidSurface = 0x10002,
SurfaceNotSupported = 0x10003,
DispInitFailed = 0x20000,
DispAlreadyAttached = 0x20001,
DispTooManyDisplays = 0x20002,
DispNoDisplaysAttached = 0x20003,
DispModeNotSupported = 0x20004,
DispNotFound = 0x20005,
DispAttachDisallowed = 0x20006,
DispTypeNotSupported = 0x20007,
DispAuthenticationFailed = 0x20008,
DispNotAttached = 0x20009,
DispSamePwrState = 0x2000A,
DispEdidFailure = 0x2000B,
DispDsiReadAckError = 0x2000C,
DispDsiReadInvalidResp = 0x2000D,
FileWriteFailed = 0x30000,
FileReadFailed = 0x30001,
EndOfFile = 0x30002,
FileOperationFailed = 0x30003,
DirOperationFailed = 0x30004,
EndOfDirList = 0x30005,
ConfigVarNotFound = 0x30006,
InvalidConfigVar = 0x30007,
LibraryNotFound = 0x30008,
SymbolNotFound = 0x30009,
MemoryMapFailed = 0x3000A,
IoctlFailed = 0x3000F,
AccessDenied = 0x30010,
DeviceNotFound = 0x30011,
KernelDriverNotFound = 0x30012,
FileNotFound = 0x30013,
PathAlreadyExists = 0x30014,
ModuleNotPresent = 0xA000E,
};
// obtained from
// https://github.com/skyline-emu/skyline/blob/nvdec-dev/app/src/main/cpp/skyline/services/nvdrv/devices/nvhost/ctrl.h#L47
enum class EventState {
Available = 0,
Waiting = 1,
Cancelling = 2,
Signalling = 3,
Signalled = 4,
Cancelled = 5,
};
union Ioctl {
u32_le raw;
BitField<0, 8, u32> cmd;
BitField<8, 8, u32> group;
BitField<16, 14, u32> length;
BitField<30, 1, u32> is_in;
BitField<31, 1, u32> is_out;
};
} // namespace Service::Nvidia
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