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// Copyright 2015 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "core/hle/hle.h"
#include "core/hle/service/nim_u.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace NIM_U
namespace NIM_U {
/**
* NIM_U::CheckSysUpdateAvailable service function
* Inputs:
* 1 : None
* Outputs:
* 1 : Result of function, 0 on success, otherwise error code
* 2 : flag, 0 = no system update available, 1 = system update available.
*/
static void CheckSysUpdateAvailable(Service::Interface* self) {
u32* cmd_buff = Kernel::GetCommandBuffer();
cmd_buff[1] = RESULT_SUCCESS.raw;
cmd_buff[2] = 0; // No update available
LOG_WARNING(Service_NWM, "(STUBBED) called");
}
const Interface::FunctionInfo FunctionTable[] = {
{0x00010000, nullptr, "StartSysUpdate"},
{0x00020000, nullptr, "GetUpdateDownloadProgress"},
{0x00040000, nullptr, "FinishTitlesInstall"},
{0x00050000, nullptr, "CheckForSysUpdateEvent"},
{0x00090000, CheckSysUpdateAvailable, "CheckSysUpdateAvailable"},
{0x000A0000, nullptr, "GetState"},
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Interface class
Interface::Interface() {
Register(FunctionTable);
}
} // namespace
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