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// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included
#pragma once
#include "common/common_types.h"
#include "common/swap.h"
namespace Service::HID {
constexpr std::size_t max_entry_size = 17;
template <typename State>
struct AtomicStorage {
s64_le sampling_number;
State state;
};
template <typename State>
struct Lifo {
s64_le timestamp{};
s64_le total_entry_count = max_entry_size;
s64_le last_entry_index{};
s64_le entry_count{};
std::array<AtomicStorage<State>, max_entry_size> entries{};
const AtomicStorage<State>& ReadCurrentEntry() const {
return entries[last_entry_index];
}
const AtomicStorage<State>& ReadPreviousEntry() const {
return entries[GetPreviuousEntryIndex()];
}
std::size_t GetPreviuousEntryIndex() const {
return (last_entry_index + total_entry_count - 1) % total_entry_count;
}
std::size_t GetNextEntryIndex() const {
return (last_entry_index + 1) % total_entry_count;
}
void WriteNextEntry(const State& new_state) {
if (entry_count < total_entry_count - 1) {
entry_count++;
}
last_entry_index = GetNextEntryIndex();
const auto& previous_entry = ReadPreviousEntry();
entries[last_entry_index].sampling_number = previous_entry.sampling_number + 1;
entries[last_entry_index].state = new_state;
}
};
} // namespace Service::HID
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