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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/hid/irsensor/moment_processor.h"
namespace Service::HID {
MomentProcessor::MomentProcessor(Core::IrSensor::DeviceFormat& device_format)
: device(device_format) {
device.mode = Core::IrSensor::IrSensorMode::MomentProcessor;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
device.state.start = 0;
device.state.count = 0;
}
MomentProcessor::~MomentProcessor() = default;
void MomentProcessor::StartProcessor() {}
void MomentProcessor::SuspendProcessor() {}
void MomentProcessor::StopProcessor() {}
void MomentProcessor::SetConfig(Core::IrSensor::PackedMomentProcessorConfig config) {
current_config.camera_config.exposure_time = config.camera_config.exposure_time;
current_config.camera_config.gain = config.camera_config.gain;
current_config.camera_config.is_negative_used = config.camera_config.is_negative_used;
current_config.camera_config.light_target =
static_cast<Core::IrSensor::CameraLightTarget>(config.camera_config.light_target);
current_config.window_of_interest = config.window_of_interest;
current_config.preprocess =
static_cast<Core::IrSensor::MomentProcessorPreprocess>(config.preprocess);
current_config.preprocess_intensity_threshold = config.preprocess_intensity_threshold;
}
} // namespace Service::HID
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