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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/hid/irsensor/clustering_processor.h"
namespace Service::IRS {
ClusteringProcessor::ClusteringProcessor(Core::IrSensor::DeviceFormat& device_format)
: device(device_format) {
device.mode = Core::IrSensor::IrSensorMode::ClusteringProcessor;
device.camera_status = Core::IrSensor::IrCameraStatus::Unconnected;
device.camera_internal_status = Core::IrSensor::IrCameraInternalStatus::Stopped;
}
ClusteringProcessor::~ClusteringProcessor() = default;
void ClusteringProcessor::StartProcessor() {}
void ClusteringProcessor::SuspendProcessor() {}
void ClusteringProcessor::StopProcessor() {}
void ClusteringProcessor::SetConfig(Core::IrSensor::PackedClusteringProcessorConfig config) {
current_config.camera_config.exposure_time = config.camera_config.exposure_time;
current_config.camera_config.gain = config.camera_config.gain;
current_config.camera_config.is_negative_used = config.camera_config.is_negative_used;
current_config.camera_config.light_target =
static_cast<Core::IrSensor::CameraLightTarget>(config.camera_config.light_target);
current_config.pixel_count_min = config.pixel_count_min;
current_config.pixel_count_max = config.pixel_count_max;
current_config.is_external_light_filter_enabled = config.is_external_light_filter_enabled;
current_config.object_intensity_min = config.object_intensity_min;
}
} // namespace Service::IRS
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