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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include "common/log.h"
#include "core/hle/hle.h"
#include "core/hle/service/frd_u.h"

////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace FRD_U

namespace FRD_U {

    const Interface::FunctionInfo FunctionTable[] = {
        {0x00050000, nullptr,               "GetFriendKey"},
        {0x00080000, nullptr,               "GetMyPresence"},
        {0x00100040, nullptr,               "GetPassword"},
        {0x00190042, nullptr,               "GetFriendFavoriteGame"},
        {0x001A00C4, nullptr,               "GetFriendInfo"},
        {0x001B0080, nullptr,               "IsOnFriendList"},
        {0x001C0042, nullptr,               "DecodeLocalFriendCode"},
        {0x001D0002, nullptr,               "SetCurrentlyPlayingText"},
        {0x00320042, nullptr,               "SetClientSdkVersion"}
    };
    ////////////////////////////////////////////////////////////////////////////////////////////////////
    // Interface class

    Interface::Interface() {
        Register(FunctionTable, ARRAY_SIZE(FunctionTable));
    }

    Interface::~Interface() {
    }

} // namespace