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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#include "core/hle/service/frd/frd.h"
#include "core/hle/service/frd/frd_u.h"

namespace Service {
namespace FRD {

const Interface::FunctionInfo FunctionTable[] = {
    {0x00010000, nullptr,                 "HasLoggedIn"},
    {0x00020000, nullptr,                 "IsOnline"},
    {0x00030000, nullptr,                 "Login"},
    {0x00040000, nullptr,                 "Logout"},
    {0x00050000, GetMyFriendKey,          "GetMyFriendKey"},
    {0x00060000, nullptr,                 "GetMyPreference"},
    {0x00070000, nullptr,                 "GetMyProfile"},
    {0x00080000, GetMyPresence,           "GetMyPresence"},
    {0x00090000, GetMyScreenName,         "GetMyScreenName"},
    {0x000A0000, nullptr,                 "GetMyMii"},
    {0x000B0000, nullptr,                 "GetMyLocalAccountId"},
    {0x000C0000, nullptr,                 "GetMyPlayingGame"},
    {0x000D0000, nullptr,                 "GetMyFavoriteGame"},
    {0x000E0000, nullptr,                 "GetMyNcPrincipalId"},
    {0x000F0000, nullptr,                 "GetMyComment"},
    {0x00100040, nullptr,                 "GetMyPassword"},
    {0x00110080, GetFriendKeyList,        "GetFriendKeyList"},
    {0x00120042, nullptr,                 "GetFriendPresence"},
    {0x00130142, nullptr,                 "GetFriendScreenName"},
    {0x00140044, nullptr,                 "GetFriendMii"},
    {0x00150042, GetFriendProfile,        "GetFriendProfile"},
    {0x00160042, nullptr,                 "GetFriendRelationship"},
    {0x00170042, GetFriendAttributeFlags, "GetFriendAttributeFlags"},
    {0x00180044, nullptr,                 "GetFriendPlayingGame"},
    {0x00190042, nullptr,                 "GetFriendFavoriteGame"},
    {0x001A00C4, nullptr,                 "GetFriendInfo"},
    {0x001B0080, nullptr,                 "IsIncludedInFriendList"},
    {0x001C0042, nullptr,                 "UnscrambleLocalFriendCode"},
    {0x001D0002, nullptr,                 "UpdateGameModeDescription"},
    {0x001E02C2, nullptr,                 "UpdateGameMode"},
    {0x001F0042, nullptr,                 "SendInvitation"},
    {0x00200002, nullptr,                 "AttachToEventNotification"},
    {0x00210040, nullptr,                 "SetNotificationMask"},
    {0x00220040, nullptr,                 "GetEventNotification"},
    {0x00230000, nullptr,                 "GetLastResponseResult"},
    {0x00240040, nullptr,                 "PrincipalIdToFriendCode"},
    {0x00250080, nullptr,                 "FriendCodeToPrincipalId"},
    {0x00260080, nullptr,                 "IsValidFriendCode"},
    {0x00270040, nullptr,                 "ResultToErrorCode"},
    {0x00280244, nullptr,                 "RequestGameAuthentication"},
    {0x00290000, nullptr,                 "GetGameAuthenticationData"},
    {0x002A0204, nullptr,                 "RequestServiceLocator"},
    {0x002B0000, nullptr,                 "GetServiceLocatorData"},
    {0x002C0002, nullptr,                 "DetectNatProperties"},
    {0x002D0000, nullptr,                 "GetNatProperties"},
    {0x002E0000, nullptr,                 "GetServerTimeInterval"},
    {0x002F0040, nullptr,                 "AllowHalfAwake"},
    {0x00300000, nullptr,                 "GetServerTypes"},
    {0x00310082, nullptr,                 "GetFriendComment"},
    {0x00320042, nullptr,                 "SetClientSdkVersion"},
    {0x00330000, nullptr,                 "GetMyApproachContext"},
    {0x00340046, nullptr,                 "AddFriendWithApproach"},
    {0x00350082, nullptr,                 "DecryptApproachContext"},
};

FRD_U_Interface::FRD_U_Interface() {
    Register(FunctionTable);
}

} // namespace FRD
} // namespace Service