summaryrefslogtreecommitdiffstats
path: root/src/core/hle/service/am/am.h
blob: 8f4f9834675c761fef08b247c2ab08e09da1097b (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
// Copyright 2018 yuzu emulator team
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <memory>
#include "core/hle/service/service.h"

namespace Kernel {
class Event;
}

namespace Service {
namespace NVFlinger {
class NVFlinger;
}

namespace AM {

enum SystemLanguage {
    Japanese = 0,
    English = 1, // en-US
    French = 2,
    German = 3,
    Italian = 4,
    Spanish = 5,
    Chinese = 6,
    Korean = 7,
    Dutch = 8,
    Portuguese = 9,
    Russian = 10,
    Taiwanese = 11,
    BritishEnglish = 12, // en-GB
    CanadianFrench = 13,
    LatinAmericanSpanish = 14, // es-419
    // 4.0.0+
    SimplifiedChinese = 15,
    TraditionalChinese = 16,
};

class IWindowController final : public ServiceFramework<IWindowController> {
public:
    IWindowController();

private:
    void GetAppletResourceUserId(Kernel::HLERequestContext& ctx);
    void AcquireForegroundRights(Kernel::HLERequestContext& ctx);
};

class IAudioController final : public ServiceFramework<IAudioController> {
public:
    IAudioController();

private:
    void SetExpectedMasterVolume(Kernel::HLERequestContext& ctx);
    void GetMainAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);
    void GetLibraryAppletExpectedMasterVolume(Kernel::HLERequestContext& ctx);

    u32 volume{100};
};

class IDisplayController final : public ServiceFramework<IDisplayController> {
public:
    IDisplayController();
};

class IDebugFunctions final : public ServiceFramework<IDebugFunctions> {
public:
    IDebugFunctions();
};

class ISelfController final : public ServiceFramework<ISelfController> {
public:
    explicit ISelfController(std::shared_ptr<NVFlinger::NVFlinger> nvflinger);

private:
    void SetFocusHandlingMode(Kernel::HLERequestContext& ctx);
    void SetRestartMessageEnabled(Kernel::HLERequestContext& ctx);
    void SetPerformanceModeChangedNotification(Kernel::HLERequestContext& ctx);
    void SetOperationModeChangedNotification(Kernel::HLERequestContext& ctx);
    void SetOutOfFocusSuspendingEnabled(Kernel::HLERequestContext& ctx);
    void LockExit(Kernel::HLERequestContext& ctx);
    void UnlockExit(Kernel::HLERequestContext& ctx);
    void GetLibraryAppletLaunchableEvent(Kernel::HLERequestContext& ctx);
    void CreateManagedDisplayLayer(Kernel::HLERequestContext& ctx);
    void SetScreenShotPermission(Kernel::HLERequestContext& ctx);
    void SetHandlesRequestToDisplay(Kernel::HLERequestContext& ctx);

    std::shared_ptr<NVFlinger::NVFlinger> nvflinger;
    Kernel::SharedPtr<Kernel::Event> launchable_event;
};

class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
    ICommonStateGetter();

private:
    enum class FocusState : u8 {
        InFocus = 1,
        NotInFocus = 2,
    };

    enum class OperationMode : u8 {
        Handheld = 0,
        Docked = 1,
    };

    void GetEventHandle(Kernel::HLERequestContext& ctx);
    void ReceiveMessage(Kernel::HLERequestContext& ctx);
    void GetCurrentFocusState(Kernel::HLERequestContext& ctx);
    void GetOperationMode(Kernel::HLERequestContext& ctx);
    void GetPerformanceMode(Kernel::HLERequestContext& ctx);

    Kernel::SharedPtr<Kernel::Event> event;
};

class ILibraryAppletCreator final : public ServiceFramework<ILibraryAppletCreator> {
public:
    ILibraryAppletCreator();

private:
    void CreateLibraryApplet(Kernel::HLERequestContext& ctx);
    void CreateStorage(Kernel::HLERequestContext& ctx);
};

class IApplicationFunctions final : public ServiceFramework<IApplicationFunctions> {
public:
    IApplicationFunctions();

private:
    void PopLaunchParameter(Kernel::HLERequestContext& ctx);
    void CreateApplicationAndRequestToStartForQuest(Kernel::HLERequestContext& ctx);
    void EnsureSaveData(Kernel::HLERequestContext& ctx);
    void SetTerminateResult(Kernel::HLERequestContext& ctx);
    void GetDisplayVersion(Kernel::HLERequestContext& ctx);
    void GetDesiredLanguage(Kernel::HLERequestContext& ctx);
    void InitializeGamePlayRecording(Kernel::HLERequestContext& ctx);
    void SetGamePlayRecordingState(Kernel::HLERequestContext& ctx);
    void NotifyRunning(Kernel::HLERequestContext& ctx);
    void GetPseudoDeviceId(Kernel::HLERequestContext& ctx);
};

class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
    IHomeMenuFunctions();

private:
    void RequestToGetForeground(Kernel::HLERequestContext& ctx);
};

class IGlobalStateController final : public ServiceFramework<IGlobalStateController> {
public:
    IGlobalStateController();
};

class IApplicationCreator final : public ServiceFramework<IApplicationCreator> {
public:
    IApplicationCreator();
};

class IProcessWindingController final : public ServiceFramework<IProcessWindingController> {
public:
    IProcessWindingController();
};

/// Registers all AM services with the specified service manager.
void InstallInterfaces(SM::ServiceManager& service_manager,
                       std::shared_ptr<NVFlinger::NVFlinger> nvflinger);

} // namespace AM
} // namespace Service