summaryrefslogtreecommitdiffstats
path: root/src/core/hle/kernel/k_synchronization_object.h
blob: 3d4ce1fbc8d6b1a2419d1e77af561a72c7a6a45c (plain) (blame)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
// Copyright 2021 yuzu Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <vector>

#include "core/hle/kernel/k_auto_object.h"
#include "core/hle/result.h"

namespace Kernel {

class KernelCore;
class Synchronization;
class KThread;

/// Class that represents a Kernel object that a thread can be waiting on
class KSynchronizationObject : public KAutoObjectWithList {
    KERNEL_AUTOOBJECT_TRAITS(KSynchronizationObject, KAutoObject);

public:
    struct ThreadListNode {
        ThreadListNode* next{};
        KThread* thread{};
    };

    [[nodiscard]] static ResultCode Wait(KernelCore& kernel, s32* out_index,
                                         KSynchronizationObject** objects, const s32 num_objects,
                                         s64 timeout);

    void Finalize() override;

    [[nodiscard]] virtual bool IsSignaled() const = 0;

    [[nodiscard]] std::vector<KThread*> GetWaitingThreadsForDebugging() const;

protected:
    explicit KSynchronizationObject(KernelCore& kernel);
    ~KSynchronizationObject() override;

    virtual void OnFinalizeSynchronizationObject() {}

    void NotifyAvailable(ResultCode result);
    void NotifyAvailable() {
        return this->NotifyAvailable(RESULT_SUCCESS);
    }

private:
    ThreadListNode* thread_list_head{};
    ThreadListNode* thread_list_tail{};
};

} // namespace Kernel