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// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.

#pragma once

#include <map>
#include <string>
#include <utility>

#include "common/common_types.h"

struct TSymbol
{
    u32     address = 0;
    std::string name;
    u32     size = 0;
    u32     type = 0;
};

typedef std::map<u32, TSymbol> TSymbolsMap;
typedef std::pair<u32, TSymbol> TSymbolsPair;

namespace Symbols
{
    bool HasSymbol(u32 address);

    void Add(u32 address, const std::string& name, u32 size, u32 type);
    TSymbol GetSymbol(u32 address);
    const std::string GetName(u32 address);
    void Remove(u32 address);
    void Clear();
}