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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <functional>
#include "common/common_funcs.h"
namespace Common::FS {
enum class FileAccessMode {
/**
* If the file at path exists, it opens the file for reading.
* If the file at path does not exist, it fails to open the file.
*/
Read = 1 << 0,
/**
* If the file at path exists, the existing contents of the file are erased.
* The empty file is then opened for writing.
* If the file at path does not exist, it creates and opens a new empty file for writing.
*/
Write = 1 << 1,
/**
* If the file at path exists, it opens the file for reading and writing.
* If the file at path does not exist, it fails to open the file.
*/
ReadWrite = Read | Write,
/**
* If the file at path exists, it opens the file for appending.
* If the file at path does not exist, it creates and opens a new empty file for appending.
*/
Append = 1 << 2,
/**
* If the file at path exists, it opens the file for both reading and appending.
* If the file at path does not exist, it creates and opens a new empty file for both
* reading and appending.
*/
ReadAppend = Read | Append,
};
enum class FileType {
BinaryFile,
TextFile,
};
enum class FileShareFlag {
ShareNone, // Provides exclusive access to the file.
ShareReadOnly, // Provides read only shared access to the file.
ShareWriteOnly, // Provides write only shared access to the file.
ShareReadWrite, // Provides read and write shared access to the file.
};
enum class DirEntryFilter {
File = 1 << 0,
Directory = 1 << 1,
All = File | Directory,
};
DECLARE_ENUM_FLAG_OPERATORS(DirEntryFilter);
/**
* A callback function which takes in the path of a directory entry.
*
* @param path The path of a directory entry
*
* @returns A boolean value.
* Return true to indicate whether the callback is successful, false otherwise.
*/
using DirEntryCallable = std::function<bool(const std::filesystem::directory_entry& entry)>;
} // namespace Common::FS
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