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// Copyright 2013 Dolphin Emulator Project / 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <vector>
#include <string>
#include "common/common_types.h"
class DebugInterface;
struct TBreakPoint
{
u32 iAddress;
bool bOn;
bool bTemporary;
};
// Code breakpoints.
class BreakPoints
{
public:
typedef std::vector<TBreakPoint> TBreakPoints;
typedef std::vector<std::string> TBreakPointsStr;
const TBreakPoints& GetBreakPoints() { return m_BreakPoints; }
TBreakPointsStr GetStrings() const;
void AddFromStrings(const TBreakPointsStr& bps);
// is address breakpoint
bool IsAddressBreakPoint(u32 iAddress) const;
bool IsTempBreakPoint(u32 iAddress) const;
// Add BreakPoint
void Add(u32 em_address, bool temp=false);
void Add(const TBreakPoint& bp);
// Remove Breakpoint
void Remove(u32 iAddress);
void Clear();
void DeleteByAddress(u32 Address);
private:
TBreakPoints m_BreakPoints;
u32 m_iBreakOnCount;
};
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