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// Copyright 2016 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#ifndef UISETTINGS_H
#define UISETTINGS_H
#include <QByteArray>
#include <QStringList>
#include <QString>
#include <vector>
namespace UISettings {
typedef std::pair<QString, int> ContextedShortcut;
typedef std::pair<QString, ContextedShortcut> Shortcut;
struct Values {
QByteArray geometry;
QByteArray state;
QByteArray renderwindow_geometry;
QByteArray gamelist_header_state;
QByteArray microprofile_geometry;
bool microprofile_visible;
bool single_window_mode;
bool display_titlebar;
bool check_closure;
bool first_start;
QString roms_path;
QString symbols_path;
QString gamedir_path;
bool gamedir_deepscan;
QStringList recent_files;
// Shortcut name <Shortcut, context>
std::vector<Shortcut> shortcuts;
} extern values;
}
#endif // UISETTINGS_H
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