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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/command/command_buffer.h"
#include "audio_core/renderer/command/command_generator.h"
#include "audio_core/renderer/performance/detail_aspect.h"
namespace AudioCore::AudioRenderer {
DetailAspect::DetailAspect(CommandGenerator& command_generator_,
const PerformanceEntryType entry_type, const s32 node_id_,
const PerformanceDetailType detail_type)
: command_generator{command_generator_}, node_id{node_id_} {
auto perf_manager{command_generator.GetPerformanceManager()};
if (perf_manager != nullptr && perf_manager->IsInitialized() &&
perf_manager->IsDetailTarget(node_id) &&
perf_manager->GetNextEntry(performance_entry_address, detail_type, entry_type, node_id)) {
command_generator.GeneratePerformanceCommand(node_id, PerformanceState::Start,
performance_entry_address);
initialized = true;
}
}
} // namespace AudioCore::AudioRenderer
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