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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/renderer/effect/delay.h"
namespace AudioCore::AudioRenderer {
void DelayInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion1& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
if (IsChannelCountValid(in_specific->channel_count_max)) {
const auto old_state{params->state};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (!IsChannelCountValid(in_specific->channel_count)) {
params->channel_count = params->channel_count_max;
}
if (!IsChannelCountValid(in_specific->channel_count) ||
old_state != ParameterState::Updated) {
params->state = old_state;
}
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
return;
}
}
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void DelayInfo::Update(BehaviorInfo::ErrorInfo& error_info, const InParameterVersion2& in_params,
const PoolMapper& pool_mapper) {
auto in_specific{reinterpret_cast<const ParameterVersion1*>(in_params.specific.data())};
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
if (IsChannelCountValid(in_specific->channel_count_max)) {
const auto old_state{params->state};
std::memcpy(params, in_specific, sizeof(ParameterVersion1));
mix_id = in_params.mix_id;
process_order = in_params.process_order;
enabled = in_params.enabled;
if (!IsChannelCountValid(in_specific->channel_count)) {
params->channel_count = params->channel_count_max;
}
if (!IsChannelCountValid(in_specific->channel_count) ||
old_state != ParameterState::Updated) {
params->state = old_state;
}
if (buffer_unmapped || in_params.is_new) {
usage_state = UsageState::New;
params->state = ParameterState::Initialized;
buffer_unmapped = !pool_mapper.TryAttachBuffer(
error_info, workbuffers[0], in_params.workbuffer, in_params.workbuffer_size);
return;
}
}
error_info.error_code = ResultSuccess;
error_info.address = CpuAddr(0);
}
void DelayInfo::UpdateForCommandGeneration() {
if (enabled) {
usage_state = UsageState::Enabled;
} else {
usage_state = UsageState::Disabled;
}
auto params{reinterpret_cast<ParameterVersion1*>(parameter.data())};
params->state = ParameterState::Updated;
}
void DelayInfo::InitializeResultState(EffectResultState& result_state) {}
void DelayInfo::UpdateResultState(EffectResultState& cpu_state, EffectResultState& dsp_state) {}
CpuAddr DelayInfo::GetWorkbuffer(s32 index) {
return GetSingleBuffer(index);
}
} // namespace AudioCore::AudioRenderer
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