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<!-- begin header.html -->
<!--
The OpenGL Extension Wrangler Library
Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
Copyright (C) 2002, Lev Povalahev
All rights reserved.
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
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<tr><td align="center"><i>Latest Release: <a href="https://sourceforge.net/projects/glew/files/glew/1.10.0/">1.10.0</a></i></td></tr>
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<tr><td align="center"><i>Last Update: 07-22-13</i></td></tr>
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<h1>The OpenGL Extension Wrangler Library</h1>
<!-- end header.html -->
<h2>Credits</h2>
<p>
GLEW was developed by <a href="http://www.cs.utah.edu/~ikits/">Milan
Ikits</a> and <a
href="http://wwwvis.informatik.uni-stuttgart.de/~magallon/">Marcelo
Magallon</a>. They also perform occasional maintainance to make sure
that GLEW stays in mint condition. Aaron Lefohn, Joe Kniss, and Chris
Wyman were the first users and also assisted with the design and
debugging process. The acronym GLEW originates from Aaron Lefohn.
Pasi Kärkkäinen identified and fixed several problems with
GLX and SDL. Nate Robins created the <tt>wglinfo</tt> utility, to
which modifications were made by Michael Wimmer.
</p>
<h2>Copyright</h2>
<p>
GLEW is originally derived from the EXTGL project by Lev Povalahev.
The source code is licensed under the <a href="glew.txt">Modified BSD
License</a>, the <a href="mesa.txt">Mesa 3-D License</a> (MIT
License), and the <a href="khronos.txt">Khronos License</a> (MIT
License). The automatic code generation scripts are released under
the <a href="gpl.txt">GNU GPL</a>.
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