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path: root/src/yuzu_cmd/emu_window/emu_window_sdl2.cpp (unfollow)
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2018-07-26Port #3665 from CitrafearlessTobi1-0/+2
2018-07-22Frontend: Check for more required OpenGL extensions during startup.Subv1-2/+12
2018-07-12Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" (#637)Tobias1-3/+3
2018-07-03Rename logging macro back to LOG_*James Rowe1-10/+10
2018-06-04sdl: add check for GL extension supportBreadFish641-0/+23
2018-04-30string_util: Remove StringFromFormat() and related functionsLioncash1-2/+3
2018-04-27frontends: Move logging macros over to new fmt-capable onesLioncash1-4/+4
2018-04-21SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607)adityaruplaha1-1/+26
2018-01-13Remove settings issues in sdl and fix a few files that broke in mingwJames Rowe1-2/+0
2018-01-13Get yuzu sdl to start compilingJames Rowe1-4/+2
2018-01-13Massive removal of unused modulesJames Rowe1-0/+0
2018-01-11frontend: Update for undocked Switch screen layout.bunnei1-3/+2
2017-08-11move MotionEmu from core/frontend to input_common as a InputDevicewwylele1-6/+4
2017-07-16Network: Init Network in SDL and QTB3n301-0/+4
2017-05-28Move screen size constants from video_core to coreYuri Kunde Schlesner1-7/+7
2017-03-01InputCommon: add Keyboardwwylele1-15/+6
2017-02-23Gui: Change title bar to include build nameJames Rowe1-2/+2
2016-12-26Frontend: emulate motion sensorwwylele1-7/+15
2016-12-23core: Move emu_window and key_map into coreMerryMage1-1/+1
2016-11-05Support additional screen layouts.James Rowe1-4/+1
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot1-7/+1
2016-09-19Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner1-0/+1
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot1-10/+15
2016-08-30config: Add a setting for graphics V-Sync.bunnei1-0/+1
2016-05-15Refactor input subsystemwwylele1-3/+4
2016-05-06Frontends, VideoCore: Move glad initialisation to the frontendEmmanuel Gil Peyrot1-0/+7
2016-03-15SDL2: Explicitly use RGB8 color buffer.bunnei1-0/+4
2016-03-02Dependencies: Remove GLFW, Add SDL2MerryMage1-0/+167