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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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yuzu_cmd
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emu_window
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emu_window_sdl2.cpp
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Author
Files
Lines
2024-01-05
hid_core: Move hid to it's own subproject
Narr the Reg
1
-1
/
+1
2023-12-30
yuzu_cmd: Report more SDL errors
Nikita Strygin
1
-1
/
+1
2023-02-16
input_common: Split mouse input into individual devices
Narr the Reg
1
-2
/
+6
2023-02-04
yuzu_cmd: Fix mismatching controller input
german77
1
-2
/
+2
2023-02-04
yuzu_cmd: Fix touch input
german77
1
-28
/
+16
2022-12-13
emu_window_sdl2: Respect hidpi
Alexander Orzechowski
1
-1
/
+1
2022-11-27
yuzu-cmd: Fix input callback crash on close
german77
1
-0
/
+2
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
1
-3
/
+2
2022-06-10
yuzu-cmd: ignore bogus timeous from SDL
Liam
1
-1
/
+9
2022-05-23
input_common: touch: Rewrite touch driver to support multiple touch points
german77
1
-1
/
+1
2022-03-15
emu_window_sdl2: Set window size to display dimensions for exclusive fullscreen
lat9nq
1
-6
/
+7
2021-11-25
yuzu_cmd: Use new input
german77
1
-37
/
+35
2021-08-08
yuzu-cmd/CMakeLists: Correct attribution for this function.
Fernando Sahmkow
1
-0
/
+1
2021-08-01
yuzu-cmd: hide cursor when in fullscreen
san
1
-0
/
+4
2021-07-30
emu_window: Remove global system instance
lat9nq
1
-3
/
+3
2021-07-23
general: Implement FullscreenMode enumeration
lat9nq
1
-2
/
+2
2021-07-22
yuzu_cmd: Make use of fullscreen_mode setting
lat9nq
1
-15
/
+29
2021-07-21
yuzu-cmd: Fullscreen Improvements (#6656)
san
1
-6
/
+6
2021-07-16
sdl_impl, emu_window: Remove clang ignore
lat9nq
1
-8
/
+0
2021-05-16
perf_stats: Rework FPS counter to be more accurate
ameerj
1
-1
/
+1
2021-04-23
emu_window: unsigned -> u32
Lioncash
1
-1
/
+1
2021-04-18
general: Ignore implicit-fallthrough for SDL.h
lat9nq
1
-0
/
+9
2021-02-28
inputCommon: Mouse fixes
german77
1
-3
/
+21
2021-02-14
yuzu: Various frontend improvements to avoid crashes and improve experience on Linux.
bunnei
1
-0
/
+17
2021-02-08
Add mouse panning
german
1
-1
/
+2
2021-01-15
Add mutitouch support for touch screens
german
1
-6
/
+6
2020-11-26
Implement full mouse support
german
1
-4
/
+4
2020-11-23
Overhaul EmuWindow::PollEvents to fix yuzu-cmd calling SDL_PollEvents off main thread
comex
1
-49
/
+51
2020-09-20
renderer_opengl: Remove emulated mailbox presentation
ReinUsesLisp
1
-3
/
+2
2020-08-27
input_common: Eliminate most global state
Lioncash
1
-8
/
+10
2020-04-23
Fix format error in performance statistics
H27CK
1
-3
/
+4
2020-02-26
frontend: sdl2: emu_window: Implement separate presentation thread.
bunnei
1
-1
/
+1
2020-01-29
yuzu: Implement Vulkan frontend
ReinUsesLisp
1
-0
/
+4
2019-10-05
SDL: Fix missing header
Fernando Sahmkow
1
-0
/
+1
2019-09-22
Add FPS to SDL title bar
jroweboy
1
-0
/
+12
2019-05-26
emu_window: Pass OnMinimalClientAreaChangeRequest argument by copy
ReinUsesLisp
1
-2
/
+1
2019-05-25
yuzu_cmd: Split emu_window OpenGL implementation into its own file
ReinUsesLisp
1
-156
/
+15
2019-05-17
yuzu_cmd: Use OpenGL compat when asked in the settings
ReinUsesLisp
1
-1
/
+5
2019-03-02
Input: Remove global variables from SDL Input
James Rowe
1
-8
/
+5
2019-01-22
citra_qt: Log settings on launch
zhupengfei
1
-0
/
+1
2019-01-22
SDL Frontend: Add shared context support
James Rowe
1
-1
/
+36
2018-11-29
gl_rasterizer: Remove extension booleans
ReinUsesLisp
1
-0
/
+2
2018-11-21
Removed pre 4.3 ARB extensions
FernandoS27
1
-14
/
+0
2018-11-21
Update OpenGL's backend version from 3.3 to 4.3
FernandoS27
1
-1
/
+1
2018-10-09
implemented touch in Qt and SDL
NeatNit
1
-2
/
+46
2018-10-06
yuzu/yuzu_cmd: Add checks for required extension ARB_copy_image.
bunnei
1
-0
/
+2
2018-09-13
Use ARB_multi_bind for uniform buffers (#1287)
ReinUsesLisp
1
-0
/
+2
2018-09-11
gl_rasterizer: Use ARB_texture_storage.
Markus Wick
1
-0
/
+2
2018-09-11
Port #4141 from citra: Joystick hotplug support (#1275)
Tobias
1
-1
/
+6
2018-09-08
gl_rasterizer: Use baseInstance instead of moving the buffer points.
bunnei
1
-0
/
+2
2018-09-07
For SDL Frontend
CaptV0rt3x
1
-2
/
+2
2018-09-06
frontend: Set swap interval to 0
fearlessTobi
1
-0
/
+1
2018-08-19
Added check to see if ARB_texture_mirror_clamp_to_edge is supported
David Marcec
1
-0
/
+2
2018-07-26
Port #3665 from Citra
fearlessTobi
1
-0
/
+2
2018-07-22
Frontend: Check for more required OpenGL extensions during startup.
Subv
1
-2
/
+12
2018-07-12
Port #3335 and #3373 from Citra: "Small SDL fixes" and "Print the actual error preventing SDL from working" (#637)
Tobias
1
-3
/
+3
2018-07-03
Rename logging macro back to LOG_*
James Rowe
1
-10
/
+10
2018-06-04
sdl: add check for GL extension support
BreadFish64
1
-0
/
+23
2018-04-30
string_util: Remove StringFromFormat() and related functions
Lioncash
1
-2
/
+3
2018-04-27
frontends: Move logging macros over to new fmt-capable ones
Lioncash
1
-4
/
+4
2018-04-21
SDL2: Implement fullscreen. (Original PR: citra-emu/citra#3607)
adityaruplaha
1
-1
/
+26
2018-01-13
Remove settings issues in sdl and fix a few files that broke in mingw
James Rowe
1
-2
/
+0
2018-01-13
Get yuzu sdl to start compiling
James Rowe
1
-4
/
+2
2018-01-13
Massive removal of unused modules
James Rowe
1
-0
/
+0
2018-01-11
frontend: Update for undocked Switch screen layout.
bunnei
1
-3
/
+2
2017-08-11
move MotionEmu from core/frontend to input_common as a InputDevice
wwylele
1
-6
/
+4
2017-07-16
Network: Init Network in SDL and QT
B3n30
1
-0
/
+4
2017-05-28
Move screen size constants from video_core to core
Yuri Kunde Schlesner
1
-7
/
+7
2017-03-01
InputCommon: add Keyboard
wwylele
1
-15
/
+6
2017-02-23
Gui: Change title bar to include build name
James Rowe
1
-2
/
+2
2016-12-26
Frontend: emulate motion sensor
wwylele
1
-7
/
+15
2016-12-23
core: Move emu_window and key_map into core
MerryMage
1
-1
/
+1
2016-11-05
Support additional screen layouts.
James Rowe
1
-4
/
+1
2016-09-21
Remove empty newlines in #include blocks.
Emmanuel Gil Peyrot
1
-7
/
+1
2016-09-19
Manually tweak source formatting and then re-run clang-format
Yuri Kunde Schlesner
1
-0
/
+1
2016-09-18
Sources: Run clang-format on everything.
Emmanuel Gil Peyrot
1
-10
/
+15
2016-08-30
config: Add a setting for graphics V-Sync.
bunnei
1
-0
/
+1
2016-05-15
Refactor input subsystem
wwylele
1
-3
/
+4
2016-05-06
Frontends, VideoCore: Move glad initialisation to the frontend
Emmanuel Gil Peyrot
1
-0
/
+7
2016-03-15
SDL2: Explicitly use RGB8 color buffer.
bunnei
1
-0
/
+4
2016-03-02
Dependencies: Remove GLFW, Add SDL2
MerryMage
1
-0
/
+167