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path: root/src/yuzu/bootmanager.cpp (follow)
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* Merge pull request #2514 from ReinUsesLisp/opengl-compatZach Hilman2019-06-071-6/+2
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| * rasterizer_opengl: Remove OpenGL core profileReinUsesLisp2019-05-301-6/+2
* | yuzu/bootmanager: Log out screenshot destination pathLioncash2019-06-031-6/+11
* | yuzu/bootmanager: Treat the resolution factor as a u32Lioncash2019-06-031-2/+3
* | yuzu/bootmanager: Default EmuThread's destructor in the cpp fileLioncash2019-06-031-0/+2
* | yuzu/bootmanager: unsigned -> u32Lioncash2019-06-031-8/+8
* | yuzu/bootmanager: Change false literal to 0 for setSwapInterval()Lioncash2019-06-031-1/+1
* | yuzu/bootmanager: Remove pointer downcast in GRenderWindow's constructorLioncash2019-06-031-3/+2
* | yuzu/bootmanager: Remove unnecessary pointer castsLioncash2019-06-031-5/+6
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* Merge pull request #2518 from ReinUsesLisp/sdl2-windowbunnei2019-05-291-2/+1
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| * emu_window: Pass OnMinimalClientAreaChangeRequest argument by copyReinUsesLisp2019-05-261-2/+1
* | gl_shader_cache: Use shared contexts to build shaders in parallelReinUsesLisp2019-05-211-9/+9
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* yuzu/bootmanager: Specify string conversions explicitlyLioncash2019-05-201-2/+4
* yuzu/bootmanager: Explicitly enable deprecated OpenGL features on compatReinUsesLisp2019-05-171-0/+1
* Allow picking a Compatibility Profile for OpenGL.Fernando Sahmkow2019-04-201-1/+5
* yuzu/bootmanager: Replace unnnecessary constructor initializer list member of GGLContextLioncash2019-04-171-2/+2
* yuzu/bootmanager: Resolve constructor initializer list warningsLioncash2019-04-171-2/+1
* Merge pull request #2017 from jroweboy/glwidgetbunnei2019-04-141-70/+138
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| * bootmanager: Bypass input focus issuesReinUsesLisp2019-03-251-44/+57
| * bootmanager: Bypass resizing issueReinUsesLisp2019-03-251-7/+12
| * bootmanager: Delete container to avoid crash on game restartingReinUsesLisp2019-03-251-13/+8
| * QT: Hide GLWidget immediately after showing.James Rowe2019-01-221-0/+2
| * QT Frontend: Migrate to QOpenGLWindowJames Rowe2019-01-221-19/+72
* | general: Use deducation guides for std::lock_guard and std::unique_lockLioncash2019-04-011-1/+1
* | frontend: qt: fix a freeze where if you click on entry in the game list too fast, citra will hangliushuyu2019-03-151-3/+1
* | Merge pull request #2187 from FearlessTobi/port-sdl-thingsbunnei2019-03-131-1/+0
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| * | Input: Remove global variables from SDL InputJames Rowe2019-03-021-1/+0
* | | bootmanager: Ensure that we have a context for shader loading.bunnei2019-03-071-4/+6
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* / gl_shader_cache: Link loading screen with disk shader cache loadReinUsesLisp2019-02-071-0/+9
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* QT Frontend: Add a Loading screen with progressbarJames Rowe2019-01-201-2/+9
* yuzu, video_core: Screenshot functionalityzhupengfei2018-12-181-0/+18
* Update OpenGL's backend version from 3.3 to 4.3FernandoS272018-11-211-1/+1
* bootmanager: Use QStringLiteral instead of std::string to represent the window titleLioncash2018-10-241-4/+2
* implemented touch in Qt and SDLNeatNit2018-10-091-7/+64
* Port #4141 from citra: Joystick hotplug support (#1275)Tobias2018-09-111-0/+1
* frontend: Set swap interval to 0fearlessTobi2018-09-061-0/+1
* OpenGL: Use MakeCurrent/DoneCurrent for multithreaded rendering.bunnei2018-07-141-1/+4
* Port #3505 from CItrafearlessTobi2018-07-071-6/+7
* string_util: Remove StringFromFormat() and related functionsLioncash2018-04-301-2/+4
* qt: Migrate to Qt 5 signal/slot connection syntax where applicableLioncash2018-01-191-2/+2
* bootmanager: Minor tidiness/correctness changesLioncash2018-01-181-2/+1
* Implement Pull #3306 from citra: citra_qt: Drop Qt 5 version checks in code (#41)N00byKing2018-01-171-13/+1
* Implement Pull #3333 from citra: citra_qt: Pause emulation on CoreError (#39)N00byKing2018-01-161-0/+1
* Removing unused settings and yuzu rebrandingJames Rowe2018-01-131-3/+1
* Remove gpu debugger and get yuzu qt to compileJames Rowe2018-01-131-4/+2
* Massive removal of unused modulesJames Rowe2018-01-131-0/+310