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* Merge pull request #7070 from FernandoS27/want-you-badAmeer J2021-10-242-0/+9
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| * Vulkan Rasterizer: Correct DepthBias/PolygonOffset on Vulkan.Fernando Sahmkow2021-09-232-0/+9
* | vk_texture_cache: Disable cube compatibility flag on non-mesa AMD GCN4 and earlierameerj2021-09-242-10/+21
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* Merge pull request #7011 from ameerj/vk-validation-0x0bunnei2021-09-171-0/+1
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| * vulkan_debug_callback: Ignore InvalidCommandBuffer-VkDescriptorSet errorsameerj2021-09-141-0/+1
* | vulkan_device: Reorder Float16Int8 declarationameerj2021-09-161-1/+2
* | Revert "Merge pull request #7006 from FernandoS27/a-motherfucking-driver"ameerj2021-09-161-13/+1
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* Merge pull request #6943 from FernandoS27/omae-wa-mou-shindeiruMorph2021-09-131-6/+20
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| * Vulkan: Disable VK_EXT_SAMPLER_FILTER_MINMAX in GCN AMD since it's broken.Fernando Sahmkow2021-09-131-6/+20
* | Merge pull request #7006 from FernandoS27/a-motherfucking-driverMorph2021-09-131-1/+13
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| * Vulkan: Blacklist Int8Float16 Extension on AMD on driver 21.9.1Fernando Sahmkow2021-09-131-1/+13
* | Merge pull request #6944 from FernandoS27/dear-drunk-meMorph2021-09-132-0/+11
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| * | Vulkan/Descriptors: Increase sets per pool on AMFD propietary driver.Fernando Sahmkow2021-09-132-0/+11
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* / vulkan_device: Enable VK_KHR_swapchain_mutable_format if availableameerj2021-08-292-0/+16
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* vulkan_device: Add a check for int8 supportameerj2021-08-252-8/+18
* vulkan_memory_allocator: Respect bufferImageGranularityRobin Kertels2021-08-072-2/+8
* renderer_vulkan: Add setting to log pipeline statisticsReinUsesLisp2021-07-284-0/+81
* vulkan_wrapper: Fix SetObjectName() always indicating objects as imagesLioncash2021-07-271-1/+1
* vulkan_device: Blacklist Volta and older from VK_KHR_push_descriptorReinUsesLisp2021-07-231-4/+39
* maxwell_to_vk: Add R16_SNORMReinUsesLisp2021-07-231-0/+1
* vulkan_device: Add missing include algorithmlat9nq2021-07-231-0/+1
* vulkan_device: Blacklist ampere devices from float16 mathameerj2021-07-232-12/+23
* vulkan_device: Enable VK_EXT_extended_dynamic_state on RADV 21.2 onwardReinUsesLisp2021-07-231-4/+7
* vk_graphics_pipeline: Implement smooth linesReinUsesLisp2021-07-232-5/+42
* vk_graphics_pipeline: Implement line widthReinUsesLisp2021-07-233-2/+8
* shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp2021-07-232-0/+12
* vk_graphics_pipeline: Implement conservative renderingReinUsesLisp2021-07-232-0/+12
* shader: Emulate 64-bit integers when not supportedReinUsesLisp2021-07-231-0/+5
* vk_graphics_pipeline: Use VK_KHR_push_descriptor when availableReinUsesLisp2021-07-234-12/+43
* shader: Add support for native 16-bit floatsReinUsesLisp2021-07-231-2/+2
* vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on IntelReinUsesLisp2021-07-231-0/+4
* shader: Add shader loop safety check settingslat9nq2021-07-231-2/+2
* vulkan_device: Enable VK_EXT_vertex_input_dynamic_stateReinUsesLisp2021-07-231-0/+28
* vulkan: Add VK_EXT_vertex_input_dynamic_state supportReinUsesLisp2021-07-233-0/+15
* vulkan: Use VK_EXT_provoking_vertex when availableReinUsesLisp2021-07-232-0/+34
* nsight_aftermath_tracker: Fix SPIR-V module writesReinUsesLisp2021-07-231-1/+1
* vulkan: Conditionally use shaderInt16ReinUsesLisp2021-07-232-1/+8
* vulkan: Enable depth bounds and use it conditionallyReinUsesLisp2021-07-232-1/+8
* vulkan_device: Enable float64 and int64 conditionallyReinUsesLisp2021-07-232-2/+6
* shader: Initial OpenGL implementationReinUsesLisp2021-07-231-1/+1
* vulkan_device: Require shaderClipDistance and shaderCullDistance featuresReinUsesLisp2021-07-231-2/+4
* shader: Fix bugs and build issues on GCCRodrigo Locatti2021-07-231-1/+1
* shader: Require dual source blendingReinUsesLisp2021-07-231-1/+2
* shader: Implement PIXLD.MY_INDEXReinUsesLisp2021-07-231-1/+2
* spirv: Implement ViewportMask with NV_viewport_array2ReinUsesLisp2021-07-232-0/+11
* shader: Implement tessellation shaders, polygon mode and invocation idReinUsesLisp2021-07-231-1/+2
* spirv: Rework storage buffers and shader memoryReinUsesLisp2021-07-231-1/+28
* shader: Implement ATOM/S and REDameerj2021-07-232-0/+20
* nsight_aftermath_tracker: Report used shaders to Nsight AftermathReinUsesLisp2021-07-234-15/+16
* shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp2021-07-232-15/+61
* shader: Implement VOTEameerj2021-07-232-0/+7
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-231-0/+15
* shader: Add denorm flush supportReinUsesLisp2021-07-233-26/+35
* spirv: Add lower fp16 to fp32 passReinUsesLisp2021-07-231-5/+5
* Merge pull request #6502 from ameerj/vendor-titleMorph2021-06-282-0/+24
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| * video_core: Add GPU vendor name to window title barameerj2021-06-212-0/+24
* | vulkan_device: Make device memory match the rest of the fileReinUsesLisp2021-06-252-19/+18
* | Merge pull request #6465 from FernandoS27/sex-on-the-beachMai M2021-06-234-5/+43
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| * | Reaper: Correct size calculation on Vulkan.Fernando Sahmkow2021-06-171-5/+3
| * | Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow2021-06-172-0/+23
| * | vulkan_memory_allocator: Release allocations with no commitsReinUsesLisp2021-06-162-5/+22
* | | common: fs: Remove [[nodiscard]] attribute on Remove* functionsMorph2021-06-221-1/+1
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* | vulkan_debug_callback: Skip logging known false-positive validation errorsameerj2021-06-181-0/+8
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* vulkan_memory_allocator: Allow textures to be allocated in host memoryReinUsesLisp2021-05-272-31/+43
* common: fs: Rework the Common Filesystem interface to make use of std::filesystem (#6270)Morph2021-05-263-24/+34
* common: Move settings to common from core.bunnei2021-04-151-1/+1
* vulkan_device: Enable EXT_robustness2 featuresJoshua Ashton2021-04-111-0/+9
* vulkan_common: enable OpenGL interop on other UnicesJan Beich2021-03-302-5/+5
* vulkan_device: Require VK_EXT_robustness2ReinUsesLisp2021-02-132-37/+14
* vk_staging_buffer_pool: Add stream buffer for small uploadsReinUsesLisp2021-02-132-7/+18
* vulkan_device: Enable robustBufferAccessReinUsesLisp2021-02-131-1/+2
* video_core: Reimplement the buffer cacheReinUsesLisp2021-02-131-1/+1
* vulkan_common: Expose interop and headless devicesReinUsesLisp2021-02-134-21/+100
* vulkan_common: Make interop extensions mandatoryReinUsesLisp2021-02-131-0/+6
* vulkan_device: Enable robust buffersReinUsesLisp2021-02-131-2/+4
* vulkan_device: Use designated initializers for featuresReinUsesLisp2021-02-131-60/+59
* vulkan_wrapper: Add memory barrier pipeline barrier helperReinUsesLisp2021-02-131-0/+6
* vulkan_device: Fix formatting of constantsReinUsesLisp2021-02-131-10/+6
* vulkan_wrapper: Add interop functionsReinUsesLisp2021-02-132-1/+41
* vulkan_instance: Initialize Vulkan instance in a separate threadReinUsesLisp2021-02-131-1/+5
* vulkan_wrapper: Pull Windows symbolsReinUsesLisp2021-02-131-0/+11
* gpu: Report renderer errors with exceptionsReinUsesLisp2021-02-132-1/+4
* vulkan_device: Blacklist Intel from float16 math (#5798)Rodrigo Locatti2021-01-271-0/+5
* Merge pull request #5807 from ReinUsesLisp/vc-warningsLC2021-01-241-0/+1
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| * video_core: Silence -Wmissing-field-initializers warningsReinUsesLisp2021-01-241-0/+1
* | vulkan_device: Lift VK_EXT_extended_dynamic_state blacklist on RDNAReinUsesLisp2021-01-251-23/+0
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* nsight_aftermath_tracker: Fix build issues when enabledReinUsesLisp2021-01-232-16/+5
* Merge pull request #5745 from lioncash/documentationRodrigo Locatti2021-01-171-3/+2
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| * video_core: Resolve -Wdocumentation warningsLioncash2021-01-171-3/+2
* | vulkan_debug_callback: Add missing header guardLioncash2021-01-171-0/+2
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* vulkan_memory_allocator: Remove unnecesary 'device' memory from commitsReinUsesLisp2021-01-152-15/+15
* vulkan_memory_allocator: Add allocation support for download typesReinUsesLisp2021-01-152-55/+91
* vulkan_memory_allocator: Add "download" memory usage hintReinUsesLisp2021-01-152-10/+38
* vulkan_common: Move allocator to the common directoryReinUsesLisp2021-01-152-0/+322
* Merge pull request #5350 from ReinUsesLisp/vk-init-warnsRodrigo Locatti2021-01-152-145/+146
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| * vulkan_common: Silence missing initializer warningsReinUsesLisp2021-01-152-145/+146
* | vulkan_device: Enable shaderStorageImageMultisample conditionallyReinUsesLisp2021-01-152-18/+20
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* vulkan_device: Remove requirement on shaderStorageImageMultisampleReinUsesLisp2021-01-131-1/+0
* vulkan_library: Common::DynamicLibrary::Open is [[nodiscard]]MerryMage2021-01-071-1/+1
* vulkan_device: Allow creating a device without surfaceReinUsesLisp2021-01-041-3/+3
* renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_commonReinUsesLisp2021-01-044-4/+302
* renderer_vulkan: Move device abstraction to vulkan_commonReinUsesLisp2021-01-042-0/+1189
* vulkan_instance: Allow different Vulkan versions and enforce 1.1ReinUsesLisp2020-12-312-13/+27
* renderer_vulkan: Remove two step initialization on VKDeviceReinUsesLisp2020-12-312-6/+3
* renderer_vulkan: Throw when enumerating devices failsReinUsesLisp2020-12-314-11/+8
* renderer_vulkan: Initialize surface in separate fileReinUsesLisp2020-12-313-0/+104
* renderer_vulkan: Create debug callback on separate file and throwReinUsesLisp2020-12-315-45/+79
* renderer_vulkan: Move instance initialization to a separate fileReinUsesLisp2020-12-312-0/+173
* vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.hReinUsesLisp2020-12-312-0/+2141
* vulkan_common: Move dynamic library load to a separate fileReinUsesLisp2020-12-312-0/+49