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path: root/src/video_core/vulkan_common/vulkan_device.h (follow)
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* spirv: Implement ViewportMask with NV_viewport_array2ReinUsesLisp2021-07-231-0/+6
* shader: Implement ATOM/S and REDameerj2021-07-231-0/+6
* nsight_aftermath_tracker: Report used shaders to Nsight AftermathReinUsesLisp2021-07-231-1/+2
* shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp2021-07-231-15/+27
* shader: Implement VOTEameerj2021-07-231-0/+6
* shader: Add denorm flush supportReinUsesLisp2021-07-231-16/+17
* Merge pull request #6502 from ameerj/vendor-titleMorph2021-06-281-0/+3
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| * video_core: Add GPU vendor name to window title barameerj2021-06-211-0/+3
* | vulkan_device: Make device memory match the rest of the fileReinUsesLisp2021-06-251-17/+16
* | Reaper: Change memory restrictions on TC depending on host memory on VK.Fernando Sahmkow2021-06-171-0/+9
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* vulkan_device: Require VK_EXT_robustness2ReinUsesLisp2021-02-131-1/+0
* vulkan_common: Expose interop and headless devicesReinUsesLisp2021-02-131-2/+2
* gpu: Report renderer errors with exceptionsReinUsesLisp2021-02-131-1/+1
* vulkan_device: Enable shaderStorageImageMultisample conditionallyReinUsesLisp2021-01-151-17/+18
* renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_commonReinUsesLisp2021-01-041-2/+3
* renderer_vulkan: Move device abstraction to vulkan_commonReinUsesLisp2021-01-041-0/+306