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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
video_core
/
vulkan_common
/
vulkan_device.h
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Commit message (
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Author
Age
Files
Lines
*
vulkan_device: Enable VK_KHR_swapchain_mutable_format if available
ameerj
2021-08-29
1
-0
/
+6
*
vulkan_device: Add a check for int8 support
ameerj
2021-08-25
1
-2
/
+8
*
renderer_vulkan: Add setting to log pipeline statistics
ReinUsesLisp
2021-07-28
1
-0
/
+6
*
vulkan_device: Blacklist ampere devices from float16 math
ameerj
2021-07-23
1
-3
/
+3
*
vk_graphics_pipeline: Implement smooth lines
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
shader: Rework varyings and implement passthrough geometry shaders
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
vk_graphics_pipeline: Implement conservative rendering
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
shader: Emulate 64-bit integers when not supported
ReinUsesLisp
2021-07-23
1
-0
/
+5
*
vk_graphics_pipeline: Use VK_KHR_push_descriptor when available
ReinUsesLisp
2021-07-23
1
-0
/
+12
*
vulkan: Add VK_EXT_vertex_input_dynamic_state support
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
vulkan: Use VK_EXT_provoking_vertex when available
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
vulkan: Conditionally use shaderInt16
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
vulkan: Enable depth bounds and use it conditionally
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
vulkan_device: Enable float64 and int64 conditionally
ReinUsesLisp
2021-07-23
1
-0
/
+2
*
shader: Fix bugs and build issues on GCC
Rodrigo Locatti
2021-07-23
1
-1
/
+1
*
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-23
1
-0
/
+6
*
shader: Implement ATOM/S and RED
ameerj
2021-07-23
1
-0
/
+6
*
nsight_aftermath_tracker: Report used shaders to Nsight Aftermath
ReinUsesLisp
2021-07-23
1
-1
/
+2
*
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
2021-07-23
1
-15
/
+27
*
shader: Implement VOTE
ameerj
2021-07-23
1
-0
/
+6
*
shader: Add denorm flush support
ReinUsesLisp
2021-07-23
1
-16
/
+17
*
Merge pull request #6502 from ameerj/vendor-title
Morph
2021-06-28
1
-0
/
+3
|
\
|
*
video_core: Add GPU vendor name to window title bar
ameerj
2021-06-21
1
-0
/
+3
*
|
vulkan_device: Make device memory match the rest of the file
ReinUsesLisp
2021-06-25
1
-17
/
+16
*
|
Reaper: Change memory restrictions on TC depending on host memory on VK.
Fernando Sahmkow
2021-06-17
1
-0
/
+9
|
/
*
vulkan_device: Require VK_EXT_robustness2
ReinUsesLisp
2021-02-13
1
-1
/
+0
*
vulkan_common: Expose interop and headless devices
ReinUsesLisp
2021-02-13
1
-2
/
+2
*
gpu: Report renderer errors with exceptions
ReinUsesLisp
2021-02-13
1
-1
/
+1
*
vulkan_device: Enable shaderStorageImageMultisample conditionally
ReinUsesLisp
2021-01-15
1
-17
/
+18
*
renderer_vulkan/nsight_aftermath_tracker: Move to vulkan_common
ReinUsesLisp
2021-01-04
1
-2
/
+3
*
renderer_vulkan: Move device abstraction to vulkan_common
ReinUsesLisp
2021-01-04
1
-0
/
+306