index
:
anonymous/yuzu
master
yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
mirror
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
src
/
video_core
/
vertex_shader.h
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2015-08-15
GPU: Refactor "VertexShader" namespace to "Shader".
bunnei
1
-73
/
+0
2015-07-15
Pica/Shader: Add geometry shader definitions.
Tony Wasserka
1
-1
/
+1
2015-06-28
Common: Cleanup emu_window includes.
Emmanuel Gil Peyrot
1
-3
/
+2
2015-05-23
Pica: Create 'State' structure and move state memory there.
bunnei
1
-11
/
+0
2015-05-07
GPU: Implemented default vertex shader attributes.
Subv
1
-0
/
+1
2014-12-31
Pica/CommandProcessor: Add support for integer uniforms.
Tony Wasserka
1
-0
/
+1
2014-12-21
License change
purpasmart96
1
-1
/
+1
2014-12-20
Pica: Add support for boolean uniforms.
Tony Wasserka
1
-0
/
+1
2014-12-20
Pica/VertexShader: Some cleanups using std::array.
Tony Wasserka
1
-0
/
+3
2014-12-20
Pica/VertexShader: Support negating src2.
Tony Wasserka
1
-1
/
+0
2014-12-20
Pica/VertexShader: Remove (now) duplicated shader bytecode definitions in favor of nihstro's ones.
Tony Wasserka
1
-209
/
+0
2014-12-20
Pica: Initial support for multitexturing.
Tony Wasserka
1
-2
/
+7
2014-11-16
vertex_shader: Fix control reaches end of function warning
Lioncash
1
-1
/
+1
2014-10-08
Fix warnings in video_core
Lioncash
1
-1
/
+1
2014-08-25
Pica/Math: Improved the design of the Vec2/Vec3/Vec4 classes and simplified rasterizer code accordingly.
Tony Wasserka
1
-1
/
+2
2014-08-25
Pica/VertexShader: Fix a bug in the bitfield definitions and add the "negate" field for swizzlers.
Tony Wasserka
1
-3
/
+75
2014-08-12
Pica: Add vertex shader implementation.
Tony Wasserka
1
-0
/
+211