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path: root/src/video_core/vertex_loader.h (follow)
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* VideoCore: Move Regs to its own fileYuri Kunde Schlesner2017-02-041-1/+1
* VideoCore: Split geometry pipeline regs from Regs structYuri Kunde Schlesner2017-02-041-3/+3
* VideoCore: Rename some types to more accurate namesYuri Kunde Schlesner2017-01-301-2/+2
* Remove empty newlines in #include blocks.Emmanuel Gil Peyrot2016-09-211-1/+0
* Sources: Run clang-format on everything.Emmanuel Gil Peyrot2016-09-181-3/+6
* vertex_loader: Correct forward declaration of InputVertexLioncash2016-05-091-1/+1
* vertex_loader: Provide an assertion for ensuring the loader has been setupLioncash2016-05-091-0/+1
* vertex_loader: Add constructors to facilitate immediate and two-step initializationLioncash2016-05-091-0/+5
* vertex_loader: initialize_num_total_attributes.Lioncash2016-05-091-1/+1
* vertex_loader: Use std::array instead of raw C arraysLioncash2016-05-091-6/+7
* VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot2016-04-301-4/+9
* Move and rename the MemoryAccesses class to MemoryAccessTracker.Henrik Rydgard2016-04-291-28/+2
* Optimize the vertex loader, nearly doubling its speed.Henrik Rydgard2016-04-281-1/+0
* Don't keep base_address in the loader, it doesn't belong there (with it, the loader can't be cached).Henrik Rydgard2016-04-281-3/+2
* Move "&" to their proper place, add missing includes and make some properly relative.Henrik Rydgard2016-04-281-2/+5
* Refactor: Extract VertexLoader from command_processor.cpp.Henrik Rydgard2016-04-281-0/+53