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path: root/src/video_core/textures/decoders.h (follow)
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* Apply Const correctness to SwizzleKepler and replace u32 for size_t on iterators.Fernando Sahmkow2019-04-161-2/+3
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* Implement Block Linear copies in Kepler Memory.Fernando Sahmkow2019-04-161-0/+3
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* video_core: Refactor to use MemoryManager interface for all memory access.bunnei2019-03-161-7/+6
| | | | | | | | | | | # Conflicts: # src/video_core/engines/kepler_memory.cpp # src/video_core/engines/maxwell_3d.cpp # src/video_core/morton.cpp # src/video_core/morton.h # src/video_core/renderer_opengl/gl_global_cache.cpp # src/video_core/renderer_opengl/gl_global_cache.h # src/video_core/renderer_opengl/gl_rasterizer_cache.cpp
* decoders: Minor style changesReinUsesLisp2019-02-271-12/+6
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* Implemented Tile Width SpacingFernandoS272018-11-261-3/+4
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* Eliminated unnessessary memory allocation and copy (#1702)Frederic L2018-11-191-0/+7
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* Fix ASTC formatsFernandoS272018-11-011-2/+2
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* Fixed mipmap block autosizing algorithmFernandoS272018-10-291-0/+6
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* decoders: Introduce functions for un/swizzling subrects.bunnei2018-10-191-0/+9
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* Propagate depth and depth_block on modules using decodersFernandoS272018-10-131-9/+6
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* Implemented helper function to correctly calculate a texture's sizeFernandoS272018-10-121-0/+6
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* textures: Refactor out for Texture/Depth FormatFromPixelFormat.bunnei2018-08-101-2/+2
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* video_core: Use nested namespaces where applicableLioncash2018-07-211-4/+2
| | | | Compresses a few namespace specifiers to be more compact.
* GPU: Implemented the Z24S8 depth format and load the depth framebuffer.Subv2018-07-021-0/+6
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* GPU: Make the Textures::CopySwizzledData function accessible from the outside of the file.Subv2018-04-251-0/+4
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* GPU: Allow using a configurable block height when unswizzling textures.Subv2018-04-181-1/+2
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* GPU: Added a method to unswizzle a texture without decoding it.Subv2018-03-241-2/+8
| | | | Allow unswizzling of DXT1 textures.
* GPU: Preliminary work for texture decoding.Subv2018-03-241-0/+20