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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-02-24 01:22:54 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-02-27 00:08:27 +0100
commit0ccd490fcda4f3d1cff3a9ee092dd3ee22ef1c1f (patch)
treeaf095aa4a2376398bdb390729373ddf1b50ea39a /src/video_core/textures/decoders.h
parentMerge pull request #2156 from FreddyFunk/patch-1 (diff)
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Diffstat (limited to 'src/video_core/textures/decoders.h')
-rw-r--r--src/video_core/textures/decoders.h18
1 files changed, 6 insertions, 12 deletions
diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h
index 85b7e9f7b..65df86890 100644
--- a/src/video_core/textures/decoders.h
+++ b/src/video_core/textures/decoders.h
@@ -16,16 +16,13 @@ inline std::size_t GetGOBSize() {
return 512;
}
-/**
- * Unswizzles a swizzled texture without changing its format.
- */
+/// Unswizzles a swizzled texture without changing its format.
void UnswizzleTexture(u8* unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height = TICEntry::DefaultBlockHeight,
u32 block_depth = TICEntry::DefaultBlockHeight, u32 width_spacing = 0);
-/**
- * Unswizzles a swizzled texture without changing its format.
- */
+
+/// Unswizzles a swizzled texture without changing its format.
std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y,
u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height = TICEntry::DefaultBlockHeight,
@@ -37,15 +34,11 @@ void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel,
u32 out_bytes_per_pixel, u8* swizzled_data, u8* unswizzled_data,
bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing);
-/**
- * Decodes an unswizzled texture into a A8R8G8B8 texture.
- */
+/// Decodes an unswizzled texture into a A8R8G8B8 texture.
std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width,
u32 height);
-/**
- * This function calculates the correct size of a texture depending if it's tiled or not.
- */
+/// This function calculates the correct size of a texture depending if it's tiled or not.
std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth,
u32 block_height, u32 block_depth);
@@ -53,6 +46,7 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height
void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width,
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,
u32 block_height);
+
/// Copies a tiled subrectangle into a linear surface.
void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width,
u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data,