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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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*
Merge pull request #6469 from ReinUsesLisp/blit-view-compat
Ameer J
2021-06-17
1
-1
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+9
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texture_cache/util: Avoid relaxed image views on different bytes per pixel
ReinUsesLisp
2021-06-15
1
-1
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+9
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textures: Reintroduce CPU ASTC decoder
ameerj
2021-06-16
1
-2
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+11
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Fix GCC undefined behavior sanitizer.
Markus Wick
2021-06-10
1
-0
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+3
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texture_cache: Handle out of bound texture blits
ameerj
2021-05-08
2
-8
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+56
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texture_cache/util: Fix src being used instead of dst within DeduceBlitImages
Lioncash
2021-04-19
1
-1
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+1
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common: Move settings to common from core.
bunnei
2021-04-15
1
-1
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+1
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texure_cache/util: Resolve implicit sign conversions with std::reduce
Lioncash
2021-04-12
2
-11
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+15
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astc_decoder: Refactor for style and more efficient memory use
ameerj
2021-03-25
1
-12
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+2
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renderer_vulkan: Accelerate ASTC decoding
ameerj
2021-03-13
1
-2
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+2
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texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
2021-03-04
5
-19
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+25
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vk_staging_buffer_pool: Add stream buffer for small uploads
ReinUsesLisp
2021-02-13
1
-19
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+19
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video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-18
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+10
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texture_cache/util: Remove unused functions
Lioncash
2021-02-09
1
-34
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+0
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video_core: Silence -Wmissing-field-initializers warnings
ReinUsesLisp
2021-01-24
1
-24
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+35
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texture_cache/util: Resolve -Wsign-compare warning
Lioncash
2021-01-17
1
-1
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+1
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common/alignment: Rename AlignBits to AlignUpLog2
ReinUsesLisp
2021-01-15
2
-7
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+7
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texture_cache: Replace PAGE_SHIFT with PAGE_BITS
MerryMage
2021-01-07
1
-6
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+6
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gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
2021-01-04
5
-16
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+26
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video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
31
-2849
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+4633
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video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-07
2
-5
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+4
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
5
-29
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+29
*
video_core: Resolve more variable shadowing scenarios pt.2
Lioncash
2020-12-05
3
-22
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+23
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General: Resolve a few missing initializer warnings
Lioncash
2020-10-30
1
-0
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+1
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General: Make use of std::nullopt where applicable
Lioncash
2020-09-22
1
-3
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+7
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video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
3
-36
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+31
*
Merge pull request #4389 from ogniK5377/redundant-format-type
bunnei
2020-08-07
1
-1
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+0
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video_core: Remove redundant pixel format type
David Marcec
2020-07-21
1
-1
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+0
*
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Merge pull request #4396 from lioncash/comma
bunnei
2020-07-30
1
-45
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+52
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surface_params: Make use of designated initializers where applicable
Lioncash
2020-07-21
1
-38
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+46
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surface_params: Remove redundant assignment
Lioncash
2020-07-21
1
-1
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+0
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*
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surface_params: Replace questionable usages of the comma operator with semicolons
Lioncash
2020-07-21
1
-9
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+9
*
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Merge pull request #4394 from lioncash/unused6
bunnei
2020-07-24
1
-2
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+0
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video_core: Remove unused variables
Lioncash
2020-07-21
1
-2
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+0
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*
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Merge pull request #4324 from ReinUsesLisp/formats
bunnei
2020-07-21
4
-84
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+91
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video_core: Rearrange pixel format names
ReinUsesLisp
2020-07-13
4
-90
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+90
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*
video_core: Fix DXT4 and RGB565
ReinUsesLisp
2020-07-13
1
-4
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+3
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video_core/format_lookup_table: Add formats with existing PixelFormat
ReinUsesLisp
2020-07-13
1
-1
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+9
*
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Merge pull request #4242 from ReinUsesLisp/maxwell-dma
bunnei
2020-07-14
2
-4
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+3
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video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changes
ReinUsesLisp
2020-07-10
2
-4
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+3
*
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configuration: implement per-game configurations (#4098)
lat9nq
2020-07-10
1
-1
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+1
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*
Merge pull request #4176 from ReinUsesLisp/compatible-formats
Fernando Sahmkow
2020-06-30
1
-5
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+20
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texture_cache: Test format compatibility before copying
ReinUsesLisp
2020-06-27
1
-5
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+20
*
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Merge pull request #4144 from FernandoS27/tt-fix
bunnei
2020-06-27
1
-0
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+3
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TextureCache: Fix case where layer goes off bound.
Fernando Sahmkow
2020-06-22
1
-0
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+3
*
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texture_cache: Fix incorrect address used in a DeduceSurface() call
Lioncash
2020-06-20
1
-1
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+1
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/
*
texture_cache: Port original code management for 2D vs 3D textures
ReinUsesLisp
2020-06-08
2
-16
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+35
*
texture_cache: Simplify blit code
ReinUsesLisp
2020-06-08
1
-9
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+7
*
texture_cache: Handle 3D texture blits with one layer
ReinUsesLisp
2020-06-08
2
-3
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+8
*
texture_cache: Implement rendering to 3D textures
ReinUsesLisp
2020-06-08
4
-80
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+76
*
Merge pull request #4012 from ReinUsesLisp/mipmap-overlaps
bunnei
2020-06-03
1
-28
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+43
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texture_cache: More relaxed reconstruction
ReinUsesLisp
2020-05-30
1
-13
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+9
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*
texture_cache: Only copy textures that were modified from host
ReinUsesLisp
2020-05-30
1
-2
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+6
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*
texture_cache: Reload textures when number of resources mismatch
ReinUsesLisp
2020-05-30
1
-0
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+9
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texture_cache: Handle overlaps with multiple subresources
ReinUsesLisp
2020-05-29
1
-27
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+33
*
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Merge pull request #4005 from ReinUsesLisp/g24r8
Rodrigo Locatti
2020-06-01
1
-1
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+2
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format_lookup_table: Implement G24S8 format as S8Z24
ReinUsesLisp
2020-05-28
1
-1
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+2
*
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Merge pull request #3999 from ReinUsesLisp/opt-tex-cache
bunnei
2020-05-31
1
-24
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+29
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texture_cache: Use unordered_map::find instead of operator[] on hot code
ReinUsesLisp
2020-05-27
1
-15
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+19
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*
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texture_cache: Use small vector for surface vectors
ReinUsesLisp
2020-05-27
1
-9
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+10
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*
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texture_cache: Fix layered null surfaces
ReinUsesLisp
2020-05-26
1
-1
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+3
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*
Merge pull request #3839 from Morph1984/r8g8ui
Rodrigo Locatti
2020-05-09
1
-1
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+2
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texture: Implement R8G8UI
Morph
2020-04-30
1
-1
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+2
*
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Merge pull request #3693 from ReinUsesLisp/clean-samplers
bunnei
2020-05-02
2
-7
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+7
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\
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shader_ir: Turn classes into data structures
ReinUsesLisp
2020-04-23
2
-7
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+7
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*
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texture_cache: Reintroduce preserve_contents accurately
ReinUsesLisp
2020-04-27
1
-25
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+41
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Address Feedback.
Fernando Sahmkow
2020-04-22
1
-9
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+6
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Address Feedback.
Fernando Sahmkow
2020-04-22
1
-32
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+18
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FenceManager: Manage syncpoints and rename fences to semaphores.
Fernando Sahmkow
2020-04-22
1
-0
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+7
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Rasterizer: Disable fence managing in synchronous gpu.
Fernando Sahmkow
2020-04-22
1
-1
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+1
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ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
2020-04-22
1
-0
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+15
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FenceManager: Implement should wait.
Fernando Sahmkow
2020-04-22
1
-0
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+11
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OpenGL: Implement Fencing backend.
Fernando Sahmkow
2020-04-22
1
-1
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+31
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TextureCache: Flush linear textures after finishing rendering.
Fernando Sahmkow
2020-04-22
1
-2
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+8
*
GPU: Refactor synchronization on Async GPU
Fernando Sahmkow
2020-04-22
1
-2
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+2
*
Texture Cache: Implement OnCPUWrite and SyncGuestHost
Fernando Sahmkow
2020-04-22
2
-3
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+63
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UI: Replasce accurate GPU option for GPU Accuracy Level
Fernando Sahmkow
2020-04-22
1
-4
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+4
*
Merge pull request #3686 from lioncash/table
bunnei
2020-04-19
1
-3
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+3
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texture_cache/format_lookup_table: Fix incorrect green, blue, and alpha indices
Lioncash
2020-04-16
1
-3
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+3
*
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Merge pull request #3673 from lioncash/extra
bunnei
2020-04-17
2
-2
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+2
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CMakeLists: Specify -Wextra on linux builds
Lioncash
2020-04-16
2
-2
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+2
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*
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Merge pull request #3688 from lioncash/nequal
Rodrigo Locatti
2020-04-16
2
-0
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+5
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\
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*
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surface_view: Add missing operator!= to ViewParams
Lioncash
2020-04-16
2
-0
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+5
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*
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Merge pull request #3687 from lioncash/constness
Rodrigo Locatti
2020-04-16
1
-2
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+2
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\
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surface_base: Make IsInside() a const member function
Lioncash
2020-04-16
1
-2
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+2
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Merge pull request #3683 from lioncash/docs
bunnei
2020-04-16
1
-4
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+4
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video_core: Amend doxygen comment references
Lioncash
2020-04-16
1
-4
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+4
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*
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Merge pull request #3649 from FernandoS27/3d-fix
Rodrigo Locatti
2020-04-15
1
-0
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+6
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Texture Cache: Read current data when flushing a 3D segment.
Fernando Sahmkow
2020-04-15
1
-0
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+6
*
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Texture Cache: Only do buffer copies on accurate GPU. (#3634)
Fernando Sahmkow
2020-04-15
1
-1
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+3
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texture_cache: Remove preserve_contents
ReinUsesLisp
2020-04-11
1
-41
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+25
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Merge pull request #3610 from FernandoS27/gpu-caches
Rodrigo Locatti
2020-04-09
3
-122
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+75
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Texture Cache: Use vAddr instead of physical memory for caching.
Fernando Sahmkow
2020-04-06
3
-122
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+75
*
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Merge pull request #3599 from ReinUsesLisp/revert-3499
bunnei
2020-04-07
1
-4
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+2
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Revert "Merge pull request #3499 from ReinUsesLisp/depth-2d-array"
ReinUsesLisp
2020-04-04
1
-4
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+2
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video_core: Use native ASTC when available
ReinUsesLisp
2020-04-01
5
-65
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+59
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Merge pull request #3501 from ReinUsesLisp/rgba16-snorm
Rodrigo Locatti
2020-03-16
1
-1
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+2
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video_core: Implement RGBA16_SNORM
ReinUsesLisp
2020-03-13
1
-1
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+2
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Merge pull request #3500 from ReinUsesLisp/incompatible-types
Fernando Sahmkow
2020-03-14
1
-2
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+39
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texture_cache: Report incompatible textures as black
ReinUsesLisp
2020-03-12
1
-2
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+39
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texture_cache/surface_params: Force depth=1 on 2D textures
ReinUsesLisp
2020-03-12
1
-2
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+4
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renderer_opengl: Reintroduce dirty flags for render targets
ReinUsesLisp
2020-02-28
1
-1
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+19
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gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-28
1
-19
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+1
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Merge pull request #3417 from ReinUsesLisp/r32i
bunnei
2020-02-25
1
-1
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+2
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texture: Implement R32I
ReinUsesLisp
2020-02-15
1
-1
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+2
*
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Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
bunnei
2020-02-24
3
-31
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+26
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texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2020-02-16
3
-31
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+26
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Merge pull request #3422 from ReinUsesLisp/buffer-flush
bunnei
2020-02-23
1
-0
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+4
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surface_base: Implement texture buffer flushes
ReinUsesLisp
2020-02-16
1
-0
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+4
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texture_cache: Avoid matches in 3D textures
ReinUsesLisp
2020-02-16
1
-8
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+11
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texture_cache/surface_base: Fix layered break down
ReinUsesLisp
2020-01-27
1
-1
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+1
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Merge pull request #3311 from ReinUsesLisp/z32fx24s8
bunnei
2020-01-17
1
-1
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+1
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format_lookup_table: Fix ZF32_X24S8 component types
ReinUsesLisp
2020-01-16
1
-1
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+1
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texture_cache/surface_params: Make GetNumLayers public
ReinUsesLisp
2020-01-14
1
-4
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+5
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Texture Cache: Improve documentation
Fernando Sahmkow
2019-12-22
2
-4
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+5
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Texture Cache: Address Feedback
Fernando Sahmkow
2019-12-22
2
-11
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+11
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Texture Cache: Add HLE methods for building 3D textures within the GPU in certain scenarios.
Fernando Sahmkow
2019-12-22
3
-1
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+139
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Merge pull request #2987 from FernandoS27/texture-invalid
bunnei
2019-12-02
3
-32
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+101
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Texture_Cache: Redo invalid Surfaces handling.
Fernando Sahmkow
2019-11-20
3
-32
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+101
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texture_cache/surface_base: Fix out of bounds texture views
ReinUsesLisp
2019-11-29
1
-7
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+4
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format_lookup_table: Address feedback
ReinUsesLisp
2019-11-15
2
-30
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+24
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texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-15
5
-12
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+288
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texture_cache: Drop abstracted ComponentType
ReinUsesLisp
2019-11-14
3
-17
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+5
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Merge pull request #2978 from lioncash/doxygen
Rodrigo Locatti
2019-10-17
1
-57
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+78
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video_core/texture_cache: Amend Doxygen references
Lioncash
2019-10-15
1
-57
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+78
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texture_cache: Avoid unnecessary surface copies within PickStrategy() and TryReconstructSurface()
Lioncash
2019-10-16
1
-2
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+2
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common: Rename binary_find.h to algorithm.h
Lioncash
2019-10-15
2
-3
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+3
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Texture_Cache: Blit Deduction corrections and simplifications.
Fernando Sahmkow
2019-10-05
1
-18
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+20
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TextureCache: Add the ability to deduce if two textures are depth on blit.
Fernando Sahmkow
2019-10-05
1
-2
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+142
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texture_cache: Minor changes
ReinUsesLisp
2019-09-06
4
-19
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+17
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gl_rasterizer: Implement image bindings
ReinUsesLisp
2019-09-06
3
-30
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+98
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texture_cache: Pass TIC to texture cache
ReinUsesLisp
2019-09-06
3
-26
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+24
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video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-30
2
-3
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+0
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Merge pull request #2739 from lioncash/cflow
bunnei
2019-07-25
1
-3
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+2
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video_core: Resolve -Wreorder warnings
Lioncash
2019-07-19
1
-3
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+2
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Texture_Cache: Rebase Fixes
Fernando Sahmkow
2019-07-17
1
-6
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+0
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Maxwell3D: Rework the dirty system to be more consistant and scaleable
Fernando Sahmkow
2019-07-17
1
-5
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+12
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Texture_Cache: Address Feedback
Fernando Sahmkow
2019-07-14
3
-13
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+17
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Texture_Cache: Remove some unprecise fallback case and clang format
Fernando Sahmkow
2019-07-14
2
-13
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+5
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Texture_Cache: Force Framebuffer reset if an active render target is unregistered.
Fernando Sahmkow
2019-07-14
3
-10
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+36
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Texture_Cache: Correct Linear Structural Match.
Fernando Sahmkow
2019-07-14
1
-3
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+6
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texture_cache: Address Feedback
Fernando Sahmkow
2019-07-05
1
-2
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+2
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texture_cache: Correct Texture Buffer Uploading
Fernando Sahmkow
2019-07-05
1
-0
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+2
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texture_cache: Pack sibling queries inside a method
ReinUsesLisp
2019-06-30
1
-6
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+8
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texture_cache: Use std::vector reservation for sampled_textures
ReinUsesLisp
2019-06-30
1
-17
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+10
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texture_cache: Style changes
ReinUsesLisp
2019-06-30
2
-8
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+4
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texture_cache: Use std::array for siblings_table
ReinUsesLisp
2019-06-29
1
-10
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+13
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texture_cache: Address feedback
ReinUsesLisp
2019-06-29
2
-11
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+12
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texture_cache: Correct variable naming.
Fernando Sahmkow
2019-06-26
1
-3
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+3
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texture_cache: Corrections, documentation and asserts
Fernando Sahmkow
2019-06-26
1
-42
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+42
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surface_params: Corrections, asserts and documentation.
Fernando Sahmkow
2019-06-26
2
-43
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+58
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copy_params: use constexpr for constructor
Fernando Sahmkow
2019-06-25
1
-3
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+4
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texture_cache: Query MemoryManager from the system
Fernando Sahmkow
2019-06-25
1
-11
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+7
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texture_cache: Include "core/core.h"
ReinUsesLisp
2019-06-24
1
-4
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+1
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texture_cache/surface_view: Address feedback
ReinUsesLisp
2019-06-24
1
-1
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+0
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texture_cache/surface_base: Address feedback
ReinUsesLisp
2019-06-24
2
-2
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+10
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texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-21
3
-2
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+4
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texture_cache: Eliminate linear textures fallthrough
Fernando Sahmkow
2019-06-21
1
-4
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+0
*
texture_cache: Correct format R16U as sibling
Fernando Sahmkow
2019-06-21
2
-1
/
+2
*
texture_cache: Implement texception detection and texture barriers.
Fernando Sahmkow
2019-06-21
1
-5
/
+32
*
texture_cache: Corrections to buffers and shadow formats use.
Fernando Sahmkow
2019-06-21
1
-10
/
+34
*
texture_cache: Implement Irregular Views in surfaces
Fernando Sahmkow
2019-06-21
2
-4
/
+24
*
surface: Correct format S8Z24
Fernando Sahmkow
2019-06-21
1
-4
/
+0
*
texture_cache: Initialize all siblings to invalid pixel format.
Fernando Sahmkow
2019-06-21
1
-6
/
+15
*
decoders: correct block calculation
Fernando Sahmkow
2019-06-21
1
-0
/
+16
*
texture_cache: Use siblings textures on Rebuild and fix possible error on blitting
Fernando Sahmkow
2019-06-21
1
-10
/
+23
*
texture_cache: Implement siblings texture formats.
Fernando Sahmkow
2019-06-21
2
-12
/
+31
*
texture_cache: correct texture buffer on surface params
Fernando Sahmkow
2019-06-21
1
-4
/
+11
*
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
Fernando Sahmkow
2019-06-21
1
-8
/
+1
*
texture_cache: correct mutex locks
Fernando Sahmkow
2019-06-21
1
-4
/
+4
*
texture_cache: Don't Image Copy if component types differ
Fernando Sahmkow
2019-06-21
1
-1
/
+2
*
texture_cache: move some large methods to cpp files
Fernando Sahmkow
2019-06-21
4
-139
/
+135
*
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
Fernando Sahmkow
2019-06-21
1
-6
/
+6
*
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
Fernando Sahmkow
2019-06-21
1
-9
/
+31
*
texture_cache uncompress-compress is untopological.
Fernando Sahmkow
2019-06-21
4
-14
/
+48
*
texture_cache: Correct copying between compressed and uncompressed formats
Fernando Sahmkow
2019-06-21
3
-10
/
+27
*
texture_cache: Only load on recycle with accurate GPU.
Fernando Sahmkow
2019-06-21
1
-2
/
+3
*
Fix rebase errors
Fernando Sahmkow
2019-06-21
1
-0
/
+4
*
texture_cache: Handle uncontinuous surfaces.
Fernando Sahmkow
2019-06-21
3
-19
/
+79
*
texture_cache: return null surface on invalid address
Fernando Sahmkow
2019-06-21
1
-0
/
+12
*
texture_cache: Add checks for texture buffers.
Fernando Sahmkow
2019-06-21
1
-2
/
+16
*
texture_cache: Fermi2D reform and implement View Mirage
Fernando Sahmkow
2019-06-21
3
-20
/
+49
*
texture_cache: loose TryReconstructSurface when accurate GPU is not on.
Fernando Sahmkow
2019-06-21
2
-3
/
+19
*
texture_cache: Document the most important methods.
Fernando Sahmkow
2019-06-21
1
-8
/
+87
*
texture_cache: Try to Reconstruct Surface on bigger than overlap.
Fernando Sahmkow
2019-06-21
1
-4
/
+11
*
texture_cache: Implement Guard mechanism
Fernando Sahmkow
2019-06-21
1
-1
/
+8
*
texture_cache: General Fixes
Fernando Sahmkow
2019-06-21
4
-33
/
+68
*
surface_params: Ensure pitch is always written to avoid surface leaks
ReinUsesLisp
2019-06-21
1
-0
/
+2
*
gl_framebuffer_cache: Use a hashed struct to cache framebuffers
ReinUsesLisp
2019-06-21
1
-1
/
+1
*
texture_cache return invalid buffer on deactivated color_mask
Fernando Sahmkow
2019-06-21
1
-0
/
+5
*
surface_params: Optimize CreateForTexture
ReinUsesLisp
2019-06-21
1
-2
/
+4
*
texture_cache: Add ASync Protections
Fernando Sahmkow
2019-06-21
1
-0
/
+10
*
Remove Framebuffer reconfiguration and restrict rendertarget protection
Fernando Sahmkow
2019-06-21
2
-26
/
+19
*
texture_cache: Implement GPU Dirty Flags
Fernando Sahmkow
2019-06-21
1
-15
/
+22
*
texture_cache: Optimize GetMipBlockHeight and GetMipBlockDepth
Fernando Sahmkow
2019-06-21
1
-13
/
+6
*
texture_cache: Implement L1_Inner_cache
Fernando Sahmkow
2019-06-21
1
-13
/
+30
*
video_core: Use un-shifted block sizes to avoid integer divisions
ReinUsesLisp
2019-06-21
4
-24
/
+28
*
texture_cache: Change internal cache from lists to vectors
ReinUsesLisp
2019-06-21
1
-6
/
+7
*
Reduce amount of size calculations.
Fernando Sahmkow
2019-06-21
5
-86
/
+85
*
texture_cache: Correct premature texceptions
Fernando Sahmkow
2019-06-21
2
-7
/
+36
*
texture_cache: Implement guest flushing
Fernando Sahmkow
2019-06-21
2
-8
/
+25
*
Fixes to mipmap's process and reconstruct process
Fernando Sahmkow
2019-06-21
2
-3
/
+3
*
surface_base: Add parenthesis to EmplaceOverview's predicate
ReinUsesLisp
2019-06-21
1
-3
/
+2
*
Texture Cache: Implement Blitting and Fermi Copies
Fernando Sahmkow
2019-06-21
1
-4
/
+15
*
surface_view: Add constructor for ViewParams
ReinUsesLisp
2019-06-21
2
-28
/
+19
*
surface_base: Split BreakDown into layered and non-layered variants
ReinUsesLisp
2019-06-21
1
-45
/
+48
*
surface_base: Silence truncation warnings and minor renames and reordering
ReinUsesLisp
2019-06-21
2
-32
/
+37
*
copy_params: Use constructor instead of C-like initialization
ReinUsesLisp
2019-06-21
3
-47
/
+39
*
Correct Mipmaps View method in Texture Cache
Fernando Sahmkow
2019-06-21
1
-3
/
+2
*
Change texture_cache chaching from GPUAddr to CacheAddr
Fernando Sahmkow
2019-06-21
3
-78
/
+59
*
Corrections to Structural Matching
Fernando Sahmkow
2019-06-21
2
-24
/
+53
*
Implement Texture Cache V2
Fernando Sahmkow
2019-06-21
1
-88
/
+366
*
Correct Surface Base and Views for new Texture Cache
Fernando Sahmkow
2019-06-21
7
-380
/
+466
*
texture_cache: Remove execution context copies from the texture cache
ReinUsesLisp
2019-06-21
4
-151
/
+41
*
texture_cache: Split texture cache into different files
ReinUsesLisp
2019-06-21
8
-0
/
+1364