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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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texture_cache
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util.cpp
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Author
Age
Files
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*
video_core: Fix buffer_row_length computation for linear compressed textures
GPUCode
2023-12-26
1
-10
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+6
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Merge pull request #11788 from Squall-Leonhart/IFREMOVED
Fernando S
2023-10-17
1
-2
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+9
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brings back the removed If statement and adds the num_level test
Squall Leonhart
2023-10-14
1
-2
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+9
*
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Merge pull request #11743 from Squall-Leonhart/IFREMOVED
Fernando S
2023-10-11
1
-2
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+2
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Fix mistaken usage of info.block instead of level_info.block
Squall-Leonhart
2023-10-11
1
-2
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+2
*
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Merge pull request #11534 from Squall-Leonhart/IFREMOVED
liamwhite
2023-10-10
1
-21
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+20
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*
Reuse part of my previous idea to to use num_levels to check within AdjustMipBlockSize
Squall-Leonhart
2023-09-19
1
-14
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+20
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Partial revert of #10433
Squall Leonhart
2023-09-18
1
-9
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+2
*
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ci: fix new codespell errors
Liam
2023-10-03
1
-1
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+1
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/
*
Use spans over guest memory where possible instead of copying data.
Kelebek1
2023-07-03
1
-18
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+8
*
renderer_vulkan: Add support for VK_KHR_image_format_list
GPUCode
2023-07-01
1
-7
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+2
*
video_core: Add BCn decoding support
GPUCode
2023-06-28
1
-9
/
+15
*
Remove memory allocations in some hot paths
Kelebek1
2023-06-22
1
-21
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+27
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Texture Cache Util: Fix block depth adjustment on slices.
Fernando Sahmkow
2023-05-24
1
-2
/
+13
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textures: add BC1 and BC3 compressors and recompression setting
Liam
2023-05-23
1
-11
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+66
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Texture Cache: Fix ASTC textures
Fernando Sahmkow
2023-05-09
1
-5
/
+5
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Engines: Implement Accelerate DMA Texture.
Fernando Sahmkow
2023-03-05
1
-10
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+88
*
texture_cache: OpenGL: Implement MSAA uploads and copies
ameerj
2023-02-11
1
-5
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+0
*
texture_cache: Use Common::ScratchBuffer for swizzle buffers
ameerj
2022-12-25
1
-3
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+3
*
texture_cache: Use pre-allocated buffer for texture downloads
ameerj
2022-12-25
1
-5
/
+6
*
texture_cache: Use pre-allocated buffer for texture uploads
ameerj
2022-12-25
1
-6
/
+3
*
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-04
1
-1
/
+0
*
DMA & InlineToMemory Engines Rework.
bunnei
2022-10-06
1
-1
/
+0
*
VideoCore: Extra Fixes.
Fernando Sahmkow
2022-10-06
1
-1
/
+1
*
chore: add missing SPDX tags
Andrea Pappacoda
2022-04-28
1
-21
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+2
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
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+2
*
Revert "texture_cache/util: Remove unneeded ReadBlockUnsafe"
bunnei
2022-04-05
1
-0
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+1
*
texture_cache/util: Remove unneeded ReadBlockUnsafe
ameerj
2022-04-04
1
-1
/
+0
*
texture_cache/util: Fix s32 overflow when resolving overlaps
ameerj
2022-01-01
1
-5
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+5
*
Texture Cache: Redesigning the blitting system (again).
Fernando Sahmkow
2021-11-27
1
-13
/
+19
*
Texture Cache: Fix issue with blitting 3D textures.
Fernando Sahmkow
2021-11-22
1
-2
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+4
*
TextureCache: Eliminate format deduction as full depth conversion has been supported.
Fernando Sahmkow
2021-11-21
1
-25
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+3
*
TextureCache: Further fixes on resolve algorithm.
Fernando Sahmkow
2021-11-19
1
-12
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+13
*
TextureCache: Fix regression caused by ART and improve blit detection algorithm to be smarter.
Fernando Sahmkow
2021-11-19
1
-4
/
+24
*
Texture Cache: Fix blitting.
Fernando Sahmkow
2021-11-16
1
-2
/
+2
*
TextureCache: fix rescaling in aliases and overlap joins.
FernandoS27
2021-11-16
1
-2
/
+6
*
texture_cache/util: Fix size calculations of multisampled images
ReinUsesLisp
2021-07-18
1
-53
/
+33
*
Merge pull request #6497 from FernandoS27/scotty-doesnt-know
bunnei
2021-07-07
1
-4
/
+20
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Texture Cache: Improve accuracy of sparse texture detection.
Fernando Sahmkow
2021-07-04
1
-24
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+7
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*
Texture Cache: Initial Implementation of Sparse Textures.
Fernando Sahmkow
2021-07-04
1
-4
/
+37
*
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video_core: Silence signed/unsigned mismatch warnings
Morph
2021-06-28
1
-1
/
+1
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/
*
Merge pull request #6465 from FernandoS27/sex-on-the-beach
Mai M
2021-06-23
1
-0
/
+2
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*
Reaper: Tune it up to be an smart GC.
Fernando Sahmkow
2021-06-16
1
-0
/
+2
*
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Merge pull request #6469 from ReinUsesLisp/blit-view-compat
Ameer J
2021-06-17
1
-1
/
+9
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texture_cache/util: Avoid relaxed image views on different bytes per pixel
ReinUsesLisp
2021-06-15
1
-1
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+9
*
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textures: Reintroduce CPU ASTC decoder
ameerj
2021-06-16
1
-2
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+11
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*
Fix GCC undefined behavior sanitizer.
Markus Wick
2021-06-10
1
-0
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+3
*
texture_cache/util: Fix src being used instead of dst within DeduceBlitImages
Lioncash
2021-04-19
1
-1
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+1
*
texure_cache/util: Resolve implicit sign conversions with std::reduce
Lioncash
2021-04-12
1
-9
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+12
*
astc_decoder: Refactor for style and more efficient memory use
ameerj
2021-03-25
1
-12
/
+2
*
texture_cache: Blacklist BGRA8 copies and views on OpenGL
ameerj
2021-03-04
1
-6
/
+7
*
texture_cache/util: Remove unused functions
Lioncash
2021-02-09
1
-34
/
+0
*
video_core: Silence -Wmissing-field-initializers warnings
ReinUsesLisp
2021-01-24
1
-24
/
+35
*
texture_cache/util: Resolve -Wsign-compare warning
Lioncash
2021-01-17
1
-1
/
+1
*
common/alignment: Rename AlignBits to AlignUpLog2
ReinUsesLisp
2021-01-15
1
-5
/
+5
*
gl_texture_cache: Avoid format views on Intel and AMD
ReinUsesLisp
2021-01-04
1
-6
/
+7
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-0
/
+1232