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path: root/src/video_core/shader_cache.h (follow)
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* video_core/shader_cache: Remove unused algorithm includeLioncash2022-02-011-1/+0
* video_core/shader_cache: Take std::span in RemoveShadersFromStorage()Lioncash2022-02-011-1/+1
* shader: Initial OpenGL implementationReinUsesLisp2021-07-231-2/+21
* shader: Move pipeline cache logic to separate filesReinUsesLisp2021-07-231-148/+50
* shader_cache: Make use of std::erase_ifLioncash2020-07-141-2/+2
* shader_cache: Fix use-after-free and orphan invalidation cache entriesReinUsesLisp2020-07-011-29/+41
* Rename PAGE_SHIFT to PAGE_BITSMerryMage2020-06-181-5/+5
* shader_cache: Implement a generic shader cacheReinUsesLisp2020-06-071-0/+228