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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
/
shader_cache.cpp
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Author
Age
Files
Lines
*
Core: Clang format and other small issues.
Fernando Sahmkow
2024-01-19
1
-1
/
+2
*
SMMU: Initial adaptation to video_core.
Fernando Sahmkow
2024-01-19
1
-3
/
+4
*
Revert "video_core: use interval map for page count tracking"
liamwhite
2023-12-18
1
-2
/
+2
*
video_core: use interval map for page count tracking
Liam
2023-12-15
1
-2
/
+2
*
Fix shader dumps with nvdisasm
Kelebek1
2023-08-03
1
-0
/
+5
*
Memory Tracking: Optimize tracking to only use atomic writes when contested with the host GPU
Fernando Sahmkow
2023-06-28
1
-1
/
+1
*
Remove memory allocations in some hot paths
Kelebek1
2023-06-22
1
-3
/
+1
*
Fix code resize to use word size rather than byte size
Kelebek1
2023-05-03
1
-2
/
+2
*
Update 3D regs
Kelebek1
2022-10-07
1
-6
/
+6
*
VideoCore: implement channels on gpu caches.
Fernando Sahmkow
2022-10-06
1
-18
/
+15
*
code: dodge PAGE_SIZE #define
Kyle Kienapfel
2022-08-20
1
-6
/
+6
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
video_core: Replace lock_guard with scoped_lock
Merry
2022-04-07
1
-1
/
+1
*
video_core/shader_cache: Take std::span in RemoveShadersFromStorage()
Lioncash
2022-02-01
1
-2
/
+2
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-23
1
-0
/
+17
*
shader: Move pipeline cache logic to separate files
ReinUsesLisp
2021-07-23
1
-0
/
+233