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path: root/src/video_core/shader_cache.cpp (follow)
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* video_core: Replace lock_guard with scoped_lockMerry2022-04-071-1/+1
* video_core/shader_cache: Take std::span in RemoveShadersFromStorage()Lioncash2022-02-011-2/+2
* shader: Initial OpenGL implementationReinUsesLisp2021-07-231-0/+17
* shader: Move pipeline cache logic to separate filesReinUsesLisp2021-07-231-0/+233