summaryrefslogtreecommitdiffstats
path: root/src/video_core/shader/shader_jit_x64.cpp (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Shader JIT: Fix CMP NaN behavior to match hardwareYuri Kunde Schlesner2015-08-241-8/+23
|
* Merge pull request #1062 from aroulin/shader-rcp-rsqbunnei2015-08-231-4/+6
|\ | | | | Shader: RCP and RSQ computes only the 1st component
| * Shader: RCP and RSQ computes only the 1st componentaroulin2015-08-231-4/+6
| |
* | Shader: implement DPH/DPHI in JITaroulin2015-08-221-2/+35
|/
* Shader: implement SGE, SGEI and SLT in JITaroulin2015-08-191-14/+34
|
* Shader: Save caller-saved registers in JIT before a CALLaroulin2015-08-191-0/+30
|
* Shader: implement EX2 and LG2 in JITaroulin2015-08-171-2/+20
|
* Introduce a shader tracer to allow inspection of input/output values for each processed instruction.Tony Wasserka2015-08-161-4/+4
|
* Shader: Use a POD struct for registers.bunnei2015-08-161-6/+6
|
* Common: Cleanup CPU capability detection code.bunnei2015-08-161-5/+5
|
* Common: Move cpu_detect to x64 directory.bunnei2015-08-161-2/+1
|
* x64: Refactor to remove fake interfaces and general cleanups.bunnei2015-08-161-6/+14
|
* JIT: Support negative address offsets.bunnei2015-08-161-26/+25
|
* Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei2015-08-161-0/+669
- Config: Add an option for selecting to use shader JIT or interpreter. - Qt: Add a menu option for enabling/disabling the shader JIT.