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path: root/src/video_core/shader/shader_jit_x64.cpp (follow)
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* Shader: implement DPH/DPHI in JITaroulin2015-08-221-2/+35
* Shader: implement SGE, SGEI and SLT in JITaroulin2015-08-191-14/+34
* Shader: Save caller-saved registers in JIT before a CALLaroulin2015-08-191-0/+30
* Shader: implement EX2 and LG2 in JITaroulin2015-08-171-2/+20
* Introduce a shader tracer to allow inspection of input/output values for each processed instruction.Tony Wasserka2015-08-161-4/+4
* Shader: Use a POD struct for registers.bunnei2015-08-161-6/+6
* Common: Cleanup CPU capability detection code.bunnei2015-08-161-5/+5
* Common: Move cpu_detect to x64 directory.bunnei2015-08-161-2/+1
* x64: Refactor to remove fake interfaces and general cleanups.bunnei2015-08-161-6/+14
* JIT: Support negative address offsets.bunnei2015-08-161-26/+25
* Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.bunnei2015-08-161-0/+669