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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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video_core
/
shader
/
shader.h
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Author
Age
Files
Lines
*
Refactor access to state in shader-jit
Jannik Vogel
2016-05-13
1
-4
/
+21
*
Move program_counter and call_stack from UnitState to interpreter
Jannik Vogel
2016-05-12
1
-17
/
+0
*
Move default_attributes into Pica state
Jannik Vogel
2016-05-12
1
-2
/
+0
*
Merge pull request #1690 from JayFoxRox/tex-type-3
bunnei
2016-05-12
1
-1
/
+2
|
\
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*
Pica: Add tc0.w to OutputVertex
Jannik Vogel
2016-05-11
1
-1
/
+2
*
|
Turn ShaderSetup into struct
Jannik Vogel
2016-05-11
1
-41
/
+42
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/
*
VideoCore: Run include-what-you-use and fix most includes.
Emmanuel Gil Peyrot
2016-04-30
1
-1
/
+7
*
Refactor: Extract VertexLoader from command_processor.cpp.
Henrik Rydgard
2016-04-28
1
-1
/
+1
*
shader: Remove unused 'state' argument from 'Setup' function.
bunnei
2016-04-14
1
-2
/
+1
*
Common: Get rid of alignment macros
Lioncash
2016-03-09
1
-4
/
+4
*
Add immediate mode vertex submission
Dwayne Slater
2016-03-03
1
-1
/
+17
*
pica: Implement decoding of basic fragment lighting components.
bunnei
2016-02-05
1
-3
/
+5
*
Shader: Fix size_t to int casts of register offsets
aroulin
2015-09-07
1
-6
/
+6
*
Build fix for Debug configurations.
Tony Wasserka
2015-08-16
1
-1
/
+1
*
Introduce a shader tracer to allow inspection of input/output values for each processed instruction.
Tony Wasserka
2015-08-16
1
-6
/
+189
*
Shader: Use a POD struct for registers.
bunnei
2015-08-16
1
-9
/
+12
*
Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders.
bunnei
2015-08-16
1
-0
/
+3
*
Shader: Define a common interface for running vertex shader programs.
bunnei
2015-08-15
1
-0
/
+163