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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
/
video_core
/
shader
/
node.h
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Files
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*
shader/texture: Deduce texture buffers from locker
ReinUsesLisp
2019-11-23
1
-4
/
+10
*
shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-08
1
-0
/
+1
*
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
2019-11-08
1
-9
/
+2
*
shader/node: Unpack bindless texture encoding
ReinUsesLisp
2019-10-30
1
-61
/
+40
*
shader/node: std::move Meta instance within OperationNode constructor
Lioncash
2019-10-16
1
-1
/
+1
*
gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-21
1
-26
/
+20
*
shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
2019-09-21
1
-1
/
+3
*
Merge pull request #2855 from ReinUsesLisp/shfl
bunnei
2019-09-20
1
-0
/
+10
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*
shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-17
1
-0
/
+10
*
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Merge pull request #2784 from ReinUsesLisp/smem
bunnei
2019-09-18
1
-1
/
+15
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*
shader_ir: Implement ST_S
ReinUsesLisp
2019-09-05
1
-1
/
+15
*
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shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-11
1
-14
/
+43
*
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gl_shader_decompiler: Keep track of written images and mark them as modified
ReinUsesLisp
2019-09-06
1
-17
/
+31
*
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kepler_compute: Implement texture queries
ReinUsesLisp
2019-09-06
1
-0
/
+4
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*
shader_ir: Implement VOTE
ReinUsesLisp
2019-08-21
1
-0
/
+5
*
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
Fernando Sahmkow
2019-07-20
1
-11
/
+14
*
shader/half_set_predicate: Fix HSETP2 implementation
ReinUsesLisp
2019-07-20
1
-2
/
+1
*
shader_ir: Unify blocks in decompiled shaders.
Fernando Sahmkow
2019-07-09
1
-6
/
+6
*
shader_ir: Implement BRX & BRA.CC
Fernando Sahmkow
2019-07-09
1
-0
/
+1
*
texture_cache: Style and Corrections
Fernando Sahmkow
2019-06-21
1
-1
/
+2
*
shader: Implement bindless images
ReinUsesLisp
2019-06-21
1
-0
/
+9
*
shader: Decode SUST and implement backing image functionality
ReinUsesLisp
2019-06-21
1
-1
/
+41
*
shader: Split SSY and PBK stack
ReinUsesLisp
2019-06-07
1
-1
/
+6
*
shader/node: Minor changes
ReinUsesLisp
2019-06-07
1
-50
/
+54
*
shader: Move Node declarations out of the shader IR header
ReinUsesLisp
2019-06-07
1
-0
/
+510