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path: root/src/video_core/shader/decode.cpp (follow)
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* video_core/shader/decode: Prevent sign-conversion warningsLioncash2019-07-191-2/+2
* shader_ir: std::move Node instance where applicableLioncash2019-07-171-4/+4
* shader_ir: Add comments on missing instruction.Fernando Sahmkow2019-07-091-2/+5
* shader_ir: limit explorastion to best known program size.Fernando Sahmkow2019-07-091-1/+1
* shader_ir: Correct parsing of scheduling instructions and correct sizingFernando Sahmkow2019-07-091-1/+1
* shader_ir: Correct max sizingFernando Sahmkow2019-07-091-1/+1
* shader_ir: Remove unnecessary constructors and use optional for ScanFlow resultFernando Sahmkow2019-07-091-5/+5
* shader_ir: Corrections, documenting and asserting control_flowFernando Sahmkow2019-07-091-5/+5
* shader_ir: Unify blocks in decompiled shaders.Fernando Sahmkow2019-07-091-8/+27
* shader_ir: Decompile Flow StackFernando Sahmkow2019-07-091-0/+46
* shader_ir: propagate shader size to the IRFernando Sahmkow2019-07-091-3/+3
* shader_ir: Remove the old scanner.Fernando Sahmkow2019-07-091-66/+0
* shader_ir: Implement a new shader scannerFernando Sahmkow2019-07-091-16/+23
* shader: Decode SUST and implement backing image functionalityReinUsesLisp2019-06-211-0/+1
* shader: Use shared_ptr to store nodes and move initialization to fileReinUsesLisp2019-06-061-0/+1
* video_core: Silent -Wswitch warningsReinUsesLisp2019-04-181-1/+3
* shader/decode: Split memory and texture instructions decodingReinUsesLisp2019-02-261-0/+1
* shader_ir: Rename BasicBlock to NodeBlockReinUsesLisp2019-02-031-30/+29
* shader_ir: Pass decoded nodes as a whole instead of per basic blocksReinUsesLisp2019-02-031-6/+9
* shader/decode: Avoid a pessimizing std::move within DecodeRange()Lioncash2019-01-281-1/+1
* shader_ir: Pass to decoder functions basic block's codeReinUsesLisp2019-01-151-32/+33
* shader_decode: Implement VMAD and VSETPReinUsesLisp2019-01-151-0/+1
* video_core: Address feedbackReinUsesLisp2019-01-151-0/+4
* shader_ir: Fixup file inclusions and clang-formatReinUsesLisp2019-01-151-0/+1
* shader_ir: Initial implementationReinUsesLisp2019-01-151-0/+199