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path: root/src/video_core/shader/async_shaders.cpp (unfollow)
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2021-07-23shader: Remove old shader managementReinUsesLisp1-234/+0
2021-02-14yuzu: Various frontend improvements to avoid crashes and improve experience on Linux.bunnei1-0/+1
2021-01-24video_core: Silence -Wmissing-field-initializers warningsReinUsesLisp1-0/+18
2021-01-03renderer_vulkan: Rename VKDevice to DeviceReinUsesLisp1-1/+1
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp1-5/+4
2020-12-05video_core: Resolve more variable shadowing scenarios pt.3Lioncash1-1/+1
2020-11-20async_shaders: emplace threads into the worker thread vectorLioncash1-2/+2
2020-11-20async_shaders: Simplify implementation of GetCompletedWork()Lioncash1-2/+1
2020-11-20async_shaders: Simplify moving data into the pending queueLioncash1-13/+8
2020-11-20async_shaders: std::move data within QueueVulkanShader()Lioncash1-2/+2
2020-10-29async_shaders: Increase Async worker thread count for 8+ thread cpusameerj1-8/+9
2020-08-24async_shaders: Mark getters as const member functionsLioncash1-3/+3
2020-08-16Remove unneeded newlines, optional Registry in shader paramsameerj1-6/+3
2020-08-16Morph: Update worker allocation commentAmeer J1-1/+1
2020-08-16move thread 1/4 count computation into allocate workers methodameerj1-2/+11
2020-08-16Address feedback, add shader compile notifier, update setting textameerj1-58/+52
2020-08-16Vk Async Worker directly emplace in cacheameerj1-53/+25
2020-08-16Address feedback. Bruteforce delete duplicatesameerj1-59/+76
2020-08-16Vk Async pipeline compilationameerj1-4/+55
2020-08-14async_shaders: Resolve -Wpessimizing-move warningLioncash1-2/+2
2020-07-18Fix style issuesDavid Marcec1-4/+10
2020-07-17Remove duplicate configDavid Marcec1-0/+1
2020-07-17Use conditional varDavid Marcec1-5/+9
2020-07-17async shadersDavid Marcec1-0/+170