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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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path:
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src
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video_core
/
renderer_vulkan
/
vk_shader_decompiler.cpp
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Author
Age
Files
Lines
*
vk_shader_decompiler: Implement UAtomicAdd (ATOMS) on SPIR-V
ReinUsesLisp
2020-01-19
1
-3
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+11
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shader/memory: Implement ATOMS.ADD.U32
ReinUsesLisp
2020-01-16
1
-0
/
+7
*
Shader_IR: Address Feedback
Fernando Sahmkow
2020-01-04
1
-14
/
+4
*
Shader_IR: add the ability to amend code in the shader ir.
Fernando Sahmkow
2019-12-30
1
-0
/
+18
*
Merge pull request #3237 from ReinUsesLisp/vk-shader-decompiler
Fernando Sahmkow
2019-12-22
1
-38
/
+45
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*
vk_shader_decompiler: Fix full decompilation
ReinUsesLisp
2019-12-19
1
-3
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+5
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*
vk_shader_decompiler: Skip NDC correction when it is native
ReinUsesLisp
2019-12-19
1
-1
/
+1
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*
vk_shader_decompiler: Normalize output fragment attachments
ReinUsesLisp
2019-12-19
1
-12
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+9
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*
vk_shader_decompiler: Update sirit and implement Texture AOFFI
ReinUsesLisp
2019-12-19
1
-22
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+30
*
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vk_shader_decompiler: Use Visit instead of reimplementing it
ReinUsesLisp
2019-12-21
1
-23
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+1
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shader: Implement MEMBAR.GL
ReinUsesLisp
2019-12-10
1
-0
/
+14
*
vk_shader_decompiler: Fix build issues on old gcc versions
ReinUsesLisp
2019-12-10
1
-2
/
+3
*
vk_shader_decompiler: Reduce YNegate's severity
ReinUsesLisp
2019-12-10
1
-1
/
+1
*
shader_ir/other: Implement S2R InvocationId
ReinUsesLisp
2019-12-10
1
-0
/
+1
*
vk_shader_decompiler: Misc changes
ReinUsesLisp
2019-12-10
1
-677
/
+1594
*
Merge pull request #3109 from FernandoS27/new-instr
bunnei
2019-12-07
1
-0
/
+8
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Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-14
1
-0
/
+6
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*
Shader_IR: Implement FLO instruction.
Fernando Sahmkow
2019-11-14
1
-0
/
+2
*
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video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
2019-11-23
1
-14
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+15
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/
*
shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-08
1
-0
/
+6
*
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
ReinUsesLisp
2019-11-08
1
-40
/
+3
*
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
Fernando Sahmkow
2019-10-25
1
-0
/
+7
*
Merge pull request #2983 from lioncash/fallthrough
Fernando Sahmkow
2019-10-22
1
-0
/
+3
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*
vk_shader_decompiler: Resolve fallthrough within ExprDecompiler's ExprCondCode operator()
Lioncash
2019-10-16
1
-0
/
+3
*
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vk_shader_decompiler: Mark operator() function parameters as const references
Lioncash
2019-10-18
1
-21
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+23
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/
*
Shader_Ir: Address Feedback and clang format.
Fernando Sahmkow
2019-10-05
1
-25
/
+18
*
vk_shader_decompiler: Correct Branches inside conditionals.
Fernando Sahmkow
2019-10-05
1
-1
/
+11
*
vk_shader_decompiler: Clean code and be const correct.
Fernando Sahmkow
2019-10-05
1
-7
/
+5
*
vk_shader_compiler: Don't enclose branches with if(true) to avoid crashing AMD
Fernando Sahmkow
2019-10-05
1
-16
/
+33
*
vk_shader_compiler: Correct SPIR-V AST Decompiling
Fernando Sahmkow
2019-10-05
1
-4
/
+11
*
Shader_IR: allow else derivation to be optional.
Fernando Sahmkow
2019-10-05
1
-2
/
+4
*
vk_shader_compiler: Implement the decompiler in SPIR-V
Fernando Sahmkow
2019-10-05
1
-22
/
+276
*
gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-21
1
-12
/
+0
*
shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
2019-09-21
1
-0
/
+7
*
shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-17
1
-0
/
+50
*
Merge pull request #2858 from ReinUsesLisp/vk-device
Fernando Sahmkow
2019-09-14
1
-3
/
+3
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\
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*
vk_device: Add miscellaneous features and minor style changes
ReinUsesLisp
2019-09-13
1
-3
/
+3
*
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shader/image: Implement SUATOM and fix SUST
ReinUsesLisp
2019-09-11
1
-0
/
+42
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/
*
shader_ir: Implement VOTE
ReinUsesLisp
2019-08-21
1
-0
/
+25
*
Shader_Ir: Implement F16 Variants of F2F, F2I, I2F.
Fernando Sahmkow
2019-07-20
1
-0
/
+18
*
shader/half_set_predicate: Fix HSETP2 implementation
ReinUsesLisp
2019-07-20
1
-13
/
+4
*
Merge pull request #2695 from ReinUsesLisp/layer-viewport
Fernando Sahmkow
2019-07-15
1
-8
/
+6
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*
gl_shader_decompiler: Implement gl_ViewportIndex and gl_Layer in vertex shaders
ReinUsesLisp
2019-07-08
1
-8
/
+6
*
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shader_ir: Implement BRX & BRA.CC
Fernando Sahmkow
2019-07-09
1
-0
/
+9
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/
*
shader: Decode SUST and implement backing image functionality
ReinUsesLisp
2019-06-21
1
-0
/
+7
*
shader: Split SSY and PBK stack
ReinUsesLisp
2019-06-07
1
-12
/
+37
*
shader: Use shared_ptr to store nodes and move initialization to file
ReinUsesLisp
2019-06-06
1
-25
/
+25
*
Merge pull request #2520 from ReinUsesLisp/vulkan-refresh
bunnei
2019-06-06
1
-43
/
+61
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\
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*
vk_shader_decompiler: Misc fixes
ReinUsesLisp
2019-05-26
1
-43
/
+61
*
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shader: Implement S2R Tid{XYZ} and CtaId{XYZ}
ReinUsesLisp
2019-05-20
1
-0
/
+18
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/
*
Merge pull request #2441 from ReinUsesLisp/al2p
bunnei
2019-05-19
1
-4
/
+3
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\
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*
shader: Remove unused AbufNode Ipa mode
ReinUsesLisp
2019-05-03
1
-4
/
+3
*
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renderer_vulkan/vk_shader_decompiler: Remove unused variable from DeclareInternalFlags()
Lioncash
2019-05-10
1
-1
/
+0
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/
*
Merge pull request #2409 from ReinUsesLisp/half-floats
bunnei
2019-04-20
1
-5
/
+20
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\
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*
vk_shader_decompiler: Add missing operations
ReinUsesLisp
2019-04-16
1
-0
/
+7
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*
shader_ir/decode: Fix half float pre-operations and remove MetaHalfArithmetic
ReinUsesLisp
2019-04-16
1
-5
/
+7
|
*
shader_ir/decode: Implement half float saturation
ReinUsesLisp
2019-04-16
1
-0
/
+6
*
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shader_ir: Implement STG, keep track of global memory usage and flush
ReinUsesLisp
2019-04-14
1
-6
/
+8
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/
*
vk_shader_decompiler: Implement flow primitives
ReinUsesLisp
2019-04-10
1
-5
/
+82
*
vk_shader_decompiler: Implement most common texture primitives
ReinUsesLisp
2019-04-10
1
-8
/
+65
*
vk_shader_decompiler: Implement texture decompilation helper functions
ReinUsesLisp
2019-04-10
1
-0
/
+32
*
vk_shader_decompiler: Implement Assign and LogicalAssign
ReinUsesLisp
2019-04-10
1
-2
/
+64
*
vk_shader_decompiler: Implement non-OperationCode visits
ReinUsesLisp
2019-04-10
1
-7
/
+129
*
vk_shader_decompiler: Implement OperationCode decompilation interface
ReinUsesLisp
2019-04-10
1
-1
/
+411
*
vk_shader_decompiler: Implement Visit
ReinUsesLisp
2019-04-10
1
-1
/
+50
*
vk_shader_decompiler: Implement labels tree and flow
ReinUsesLisp
2019-04-10
1
-0
/
+71
*
vk_shader_decompiler: Implement declarations
ReinUsesLisp
2019-04-10
1
-3
/
+457
*
vk_shader_decompiler: Declare and stub interface for a SPIR-V decompiler
ReinUsesLisp
2019-04-10
1
-0
/
+45