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path: root/src/video_core/renderer_vulkan/vk_pipeline_cache.h (follow)
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* vulkan: Remove unnecessary includesLioncash2020-04-291-2/+0
* Merge pull request #3784 from ReinUsesLisp/shader-memory-utilbunnei2020-04-281-4/+4
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| * shader/memory_util: Deduplicate codeReinUsesLisp2020-04-261-4/+4
* | vk_pipeline_cache: Unify pipeline cache keys into a single operationReinUsesLisp2020-04-231-27/+22
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* ShaderCache/PipelineCache: Cache null shaders.Fernando Sahmkow2020-04-221-0/+3
* renderer_vulkan: Drop Vulkan-HppReinUsesLisp2020-04-111-3/+3
* Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing.Fernando Sahmkow2020-04-061-6/+1
* vk_rasterizer: Reimplement clears with vkCmdClearAttachmentsReinUsesLisp2020-03-151-3/+3
* vk_shader_decompiler: Use registry for specializationReinUsesLisp2020-03-131-0/+4
* video_core: Rename "const buffer locker" to "registry"ReinUsesLisp2020-03-091-2/+2
* vk_shader_decompiler: Implement indexed texturesReinUsesLisp2020-02-241-1/+1
* vk_pipeline_cache: Initial implementationReinUsesLisp2020-01-071-1/+108
* vk_graphics_pipeline: Initial implementationReinUsesLisp2020-01-071-0/+32
* vk_compute_pipeline: Initial implementationReinUsesLisp2020-01-071-0/+39
* vk_pipeline_cache: Add file and define descriptor update template fillerReinUsesLisp2020-01-071-0/+22