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path: root/src/video_core/renderer_vulkan/vk_graphics_pipeline.h (follow)
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* shader: Move pipeline cache logic to separate filesReinUsesLisp2021-07-231-1/+1
* vulkan: Defer descriptor set work to the Vulkan threadReinUsesLisp2021-07-231-2/+3
* vulkan: Rework descriptor allocation algorithmReinUsesLisp2021-07-231-1/+1
* vk_graphics_pipeline: Generate specialized pipeline config functions and improve codeReinUsesLisp2021-07-231-2/+20
* shader: Accelerate pipeline transitions and use dirty flags for shadersReinUsesLisp2021-07-231-2/+52
* shader: Remove atomic flags and use mutex + cond variable for pipelinesReinUsesLisp2021-07-231-1/+6
* vulkan: Build pipelines in parallel at runtimeReinUsesLisp2021-07-231-14/+17
* shader: Add partial rasterizer integrationReinUsesLisp2021-07-231-0/+66
* shader: Remove old shader managementReinUsesLisp2021-07-231-103/+0
* renderer_vulkan: Rename VKDevice to DeviceReinUsesLisp2021-01-031-3/+3
* vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.hReinUsesLisp2020-12-311-1/+1
* video_core: Rewrite the texture cacheReinUsesLisp2020-12-301-17/+9
* video_core: Resolve more variable shadowing scenarios pt.2Lioncash2020-12-051-7/+7
* Remove unneeded newlines, optional Registry in shader paramsameerj2020-08-161-1/+1
* Address feedback, add shader compile notifier, update setting textameerj2020-08-161-6/+24
* Address feedback. Bruteforce delete duplicatesameerj2020-08-161-1/+1
* Vk Async pipeline compilationameerj2020-08-161-0/+6
* vulkan: Remove unnecessary includesLioncash2020-04-291-3/+0
* renderer_vulkan: Drop Vulkan-HppReinUsesLisp2020-04-111-19/+19
* vk_graphics_pipeline: Initial implementationReinUsesLisp2020-01-071-0/+90