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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
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renderer_vulkan
/
vk_buffer_cache.h
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Author
Age
Files
Lines
*
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
2021-07-23
1
-2
/
+2
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-23
1
-0
/
+18
*
Merge pull request #6629 from FernandoS27/accel-dma-2
bunnei
2021-07-20
1
-0
/
+2
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\
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*
DMAEngine: Accelerate BufferClear
Fernando Sahmkow
2021-07-13
1
-0
/
+2
*
|
vk_buffer_cache: Use emulated null buffers for transform feedback
ReinUsesLisp
2021-07-09
1
-3
/
+3
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/
*
vk_update_descriptor: Inline and improve code for binding buffers
ReinUsesLisp
2021-02-13
1
-2
/
+4
*
vk_buffer_cache: Add support for null index buffers
ReinUsesLisp
2021-02-13
1
-0
/
+5
*
buffer_cache: Skip cache on small uploads on Vulkan
ReinUsesLisp
2021-02-13
1
-0
/
+7
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-32
/
+75
*
vulkan_common: Move allocator to the common directory
ReinUsesLisp
2021-01-15
1
-1
/
+1
*
renderer_vulkan: Rename Vulkan memory manager to memory allocator
ReinUsesLisp
2021-01-15
1
-4
/
+3
*
vk_memory_manager: Improve memory manager and its API
ReinUsesLisp
2021-01-15
1
-7
/
+8
*
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
2021-01-03
1
-5
/
+5
*
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
2020-12-31
1
-1
/
+1
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-4
/
+6
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-8
/
+8
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-5
/
+2
*
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2020-06-26
1
-3
/
+3
*
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
1
-11
/
+12
*
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
1
-1
/
+5
*
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-16
1
-10
/
+6
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*
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-09
1
-10
/
+6
*
|
rasterizer_cache: Remove files and includes
ReinUsesLisp
2020-06-07
1
-1
/
+0
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/
*
Merge pull request #3808 from ReinUsesLisp/wait-for-idle
bunnei
2020-05-03
1
-2
/
+0
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\
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*
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-28
1
-2
/
+0
*
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vulkan: Remove unnecessary includes
Lioncash
2020-04-29
1
-3
/
+0
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/
*
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
2020-04-16
1
-5
/
+5
*
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
2020-04-11
1
-6
/
+6
*
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
1
-2
/
+2
*
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
ReinUsesLisp
2020-01-06
1
-0
/
+73
*
vk_buffer_cache: Temporarily remove buffer cache
ReinUsesLisp
2020-01-06
1
-104
/
+0
*
core: Prepare various classes for memory read/write migration
Lioncash
2019-11-27
1
-1
/
+6
*
vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
2019-07-07
1
-1
/
+1
*
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
Fernando Sahmkow
2019-04-21
1
-1
/
+0
*
RasterizerCache Redesign: Flush
Fernando Sahmkow
2019-04-20
1
-2
/
+4
*
gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-21
1
-2
/
+1
*
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
1
-7
/
+24
*
vk_buffer_cache: Fix clang-format
ReinUsesLisp
2019-03-02
1
-3
/
+3
*
vk_buffer_cache: Implement a buffer cache
ReinUsesLisp
2019-03-01
1
-0
/
+87