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anonymous/yuzu
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yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra. It is written in C++ with portability in mind,
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src
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video_core
/
renderer_vulkan
/
vk_buffer_cache.h
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Author
Age
Files
Lines
*
renderer_vulkan: don't pass null view when nullDescriptor is not supported
Liam
2023-12-19
1
-0
/
+2
*
Merge branch 'master' into ssbo-align
Ameer J
2023-11-27
1
-1
/
+20
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\
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*
renderer_vulkan: Introduce separate cmd buffer for uploads
GPUCode
2023-11-12
1
-1
/
+20
*
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shader_recompiler: Align SSBO offsets to meet host requirements
Ameer J
2023-11-01
1
-0
/
+2
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/
*
renderer_vulkan: Use VMA for buffers
GPUCode
2023-06-18
1
-2
/
+0
*
buffer_cache_base: Specify buffer type in HostBindings
Morph
2023-06-13
1
-2
/
+4
*
Combine vertex/transform feedback buffer binding into a single call
Kelebek1
2023-06-08
1
-0
/
+3
*
Merge pull request #10476 from ameerj/gl-memory-maps
liamwhite
2023-06-07
1
-0
/
+1
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*
OpenGL: Make use of persistent buffer maps in buffer cache downloads
ameerj
2023-05-28
1
-0
/
+1
*
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android: video_core: Disable problematic compute shaders.
bunnei
2023-06-03
1
-1
/
+1
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/
*
renderer_vulkan: separate guest and host compute descriptor queues
Liam
2023-05-10
1
-4
/
+5
*
Clang: format and ficx compile errors.
Fernando Sahmkow
2023-04-29
1
-1
/
+1
*
Buffer Cache: Fully rework the buffer cache.
Fernando Sahmkow
2023-04-29
1
-1
/
+7
*
Revert "Vulkan, OpenGL: Hook up storage buffer alignment code"
Liam
2023-01-07
1
-2
/
+0
*
Vulkan, OpenGL: Hook up storage buffer alignment code
Billy Laws
2023-01-05
1
-0
/
+2
*
video_core: Implement vulkan QuadStrip topology
FengChen
2022-12-26
1
-7
/
+6
*
video_core: Replace VKUpdateDescriptorQueue with UpdateDescriptorQueue
german77
2022-06-27
1
-2
/
+2
*
video_core: Replace VKScheduler with Scheduler
german77
2022-06-27
1
-3
/
+3
*
general: Convert source file copyright comments over to SPDX
Morph
2022-04-23
1
-3
/
+2
*
Buffer Cache: Tune to the levels of the new GC.
Fernando Sahmkow
2022-03-25
1
-0
/
+6
*
VulkanBufferCache: Avoid adding barriers between multiple copies.
Fernando Sahmkow
2021-11-16
1
-1
/
+5
*
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-23
1
-1
/
+1
*
vulkan: Rework descriptor allocation algorithm
ReinUsesLisp
2021-07-23
1
-2
/
+2
*
shader: Interact texture buffers with buffer cache
ReinUsesLisp
2021-07-23
1
-0
/
+18
*
Merge pull request #6629 from FernandoS27/accel-dma-2
bunnei
2021-07-20
1
-0
/
+2
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*
DMAEngine: Accelerate BufferClear
Fernando Sahmkow
2021-07-13
1
-0
/
+2
*
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vk_buffer_cache: Use emulated null buffers for transform feedback
ReinUsesLisp
2021-07-09
1
-3
/
+3
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/
*
vk_update_descriptor: Inline and improve code for binding buffers
ReinUsesLisp
2021-02-13
1
-2
/
+4
*
vk_buffer_cache: Add support for null index buffers
ReinUsesLisp
2021-02-13
1
-0
/
+5
*
buffer_cache: Skip cache on small uploads on Vulkan
ReinUsesLisp
2021-02-13
1
-0
/
+7
*
video_core: Reimplement the buffer cache
ReinUsesLisp
2021-02-13
1
-32
/
+75
*
vulkan_common: Move allocator to the common directory
ReinUsesLisp
2021-01-15
1
-1
/
+1
*
renderer_vulkan: Rename Vulkan memory manager to memory allocator
ReinUsesLisp
2021-01-15
1
-4
/
+3
*
vk_memory_manager: Improve memory manager and its API
ReinUsesLisp
2021-01-15
1
-7
/
+8
*
renderer_vulkan: Rename VKDevice to Device
ReinUsesLisp
2021-01-03
1
-5
/
+5
*
vulkan_common: Rename renderer_vulkan/wrapper.h to vulkan_common/vulkan_wrapper.h
ReinUsesLisp
2020-12-31
1
-1
/
+1
*
video_core: Rewrite the texture cache
ReinUsesLisp
2020-12-30
1
-4
/
+6
*
video_core: Resolve more variable shadowing scenarios pt.3
Lioncash
2020-12-05
1
-8
/
+8
*
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-09-06
1
-5
/
+2
*
gl_buffer_cache: Copy to buffers created as STREAM_READ before downloading
ReinUsesLisp
2020-06-26
1
-3
/
+3
*
buffer_cache: Use buffer methods instead of cache virtual methods
ReinUsesLisp
2020-06-24
1
-11
/
+12
*
gl_buffer_cache: Mark buffers as resident
ReinUsesLisp
2020-06-24
1
-1
/
+5
*
Merge pull request #4066 from ReinUsesLisp/shared-ptr-buf
Rodrigo Locatti
2020-06-16
1
-10
/
+6
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*
buffer_cache: Avoid passing references of shared pointers and misc style changes
ReinUsesLisp
2020-06-09
1
-10
/
+6
*
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rasterizer_cache: Remove files and includes
ReinUsesLisp
2020-06-07
1
-1
/
+0
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/
*
Merge pull request #3808 from ReinUsesLisp/wait-for-idle
bunnei
2020-05-03
1
-2
/
+0
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\
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*
{maxwell_3d,buffer_cache}: Implement memory barriers using 3D registers
ReinUsesLisp
2020-04-28
1
-2
/
+0
*
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vulkan: Remove unnecessary includes
Lioncash
2020-04-29
1
-3
/
+0
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/
*
buffer_cache: Return handles instead of pointer to handles
ReinUsesLisp
2020-04-16
1
-5
/
+5
*
renderer_vulkan: Drop Vulkan-Hpp
ReinUsesLisp
2020-04-11
1
-6
/
+6
*
Buffer Cache: Use vAddr instead of physical memory.
Fernando Sahmkow
2020-04-06
1
-2
/
+2
*
vk_stream_buffer/vk_buffer_cache: Avoid halting and use generic cache
ReinUsesLisp
2020-01-06
1
-0
/
+73
*
vk_buffer_cache: Temporarily remove buffer cache
ReinUsesLisp
2020-01-06
1
-104
/
+0
*
core: Prepare various classes for memory read/write migration
Lioncash
2019-11-27
1
-1
/
+6
*
vk_scheduler: Drop execution context in favor of views
ReinUsesLisp
2019-07-07
1
-1
/
+1
*
Rasterizer Cache: Use a temporal storage for Surfaces loading/flushing.
Fernando Sahmkow
2019-04-21
1
-1
/
+0
*
RasterizerCache Redesign: Flush
Fernando Sahmkow
2019-04-20
1
-2
/
+4
*
gpu: Move GPUVAddr definition to common_types.
bunnei
2019-03-21
1
-2
/
+1
*
gpu: Use host address for caching instead of guest address.
bunnei
2019-03-15
1
-7
/
+24
*
vk_buffer_cache: Fix clang-format
ReinUsesLisp
2019-03-02
1
-3
/
+3
*
vk_buffer_cache: Implement a buffer cache
ReinUsesLisp
2019-03-01
1
-0
/
+87