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path: root/src/video_core/renderer_vulkan/maxwell_to_vk.h (follow)
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* vk_graphics_pipeline: Implement viewport swizzles with NV_viewport_swizzleReinUsesLisp2020-05-041-0/+2
* renderer_vulkan: Drop Vulkan-HppReinUsesLisp2020-04-111-19/+18
* maxwell_3d: Flatten cull and front face registersReinUsesLisp2020-02-281-2/+2
* maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driverReinUsesLisp2020-01-101-1/+1
* maxwell_to_vk: Improve image format table and add more formatsReinUsesLisp2019-12-131-3/+7
* maxwell_to_vk: Implement more primitive topologiesReinUsesLisp2019-12-131-1/+2
* maxwell_to_vk: Approach GL_CLAMP closer to the GL specReinUsesLisp2019-12-131-1/+2
* maxwell_to_vk: Use VK_EXT_index_type_uint8 when availableReinUsesLisp2019-12-131-1/+1
* video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp2019-11-231-1/+1
* texture_cache: Drop abstracted ComponentTypeReinUsesLisp2019-11-141-2/+1
* maxwell_to_vk: Initial implementationReinUsesLisp2019-03-041-0/+58