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path: root/src/video_core/renderer_vulkan/maxwell_to_vk.cpp (follow)
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* maxwell_to_vk: Implement GL_CLAMP hacking Nvidia's driverReinUsesLisp2020-01-101-2/+7
* maxwell_to_vk: Improve image format table and add more formatsReinUsesLisp2019-12-131-86/+120
* maxwell_to_vk: Implement more vertex formatsReinUsesLisp2019-12-131-7/+81
* maxwell_to_vk: Implement more primitive topologiesReinUsesLisp2019-12-131-1/+9
* maxwell_to_vk: Approach GL_CLAMP closer to the GL specReinUsesLisp2019-12-131-5/+11
* maxwell_to_vk: Use VK_EXT_index_type_uint8 when availableReinUsesLisp2019-12-131-3/+6
* video_core: Unify ProgramType and ShaderStage into ShaderTypeReinUsesLisp2019-11-231-6/+8
* texture_cache: Drop abstracted ComponentTypeReinUsesLisp2019-11-141-72/+70
* video_core: Implement RGBX16F PixelFormatFearlessTobi2019-09-221-0/+1
* maxwell_to_gl: Use GL_CLAMP to emulate Clamp wrap modeReinUsesLisp2019-05-301-1/+1
* video_core: Silent -Wswitch warningsReinUsesLisp2019-04-181-4/+6
* maxwell_to_vk: Initial implementationReinUsesLisp2019-03-041-0/+483