| Commit message (Expand) | Author | Age | Files | Lines |
* | OpenGL: Avoid error on unsupported lighting LUT | Jannik Vogel | 2016-08-30 | 1 | -0/+1 |
* | OpenGL: Add scaled resolution support to scissor | Yuri Kunde Schlesner | 2016-06-28 | 4 | -3/+16 |
* | PICA: Scissor fixes and cleanups | Yuri Kunde Schlesner | 2016-06-28 | 3 | -21/+22 |
* | PICA: Implement scissor test | Subv | 2016-06-28 | 3 | -1/+53 |
* | OpenGL: Implement fog | Jannik Vogel | 2016-06-07 | 5 | -7/+124 |
* | OpenGL: Avoid undefined behaviour for UNIFORM_BLOCK_DATA_SIZE | Jannik Vogel | 2016-06-07 | 2 | -6/+8 |
* | gsp::gpu: Reset g_thread_id in UnregisterInterruptRelayQueue | mailwl | 2016-06-01 | 1 | -1/+1 |
* | OpenGL: Set shader_dirty on lighting changes | Jannik Vogel | 2016-05-23 | 1 | -0/+23 |
* | Pica: Name LightSrc.config register | Jannik Vogel | 2016-05-23 | 1 | -2/+2 |
* | Pica: Name lighting.config0 and .config1 registers | Jannik Vogel | 2016-05-23 | 1 | -12/+12 |
* | OpenGL: Use uniforms for dist_atten_bias and dist_atten_scale | Jannik Vogel | 2016-05-23 | 3 | -8/+84 |
* | Merge pull request #1786 from JayFoxRox/blend-equation | bunnei | 2016-05-17 | 4 | -0/+31 |
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| * | OpenGL: Support blend equation | Jannik Vogel | 2016-05-12 | 4 | -0/+31 |
* | | OpenGL: Only update depth uniforms if the depth changed | Jannik Vogel | 2016-05-14 | 2 | -9/+22 |
* | | OpenGL: value-initialize variables which cause uninitialised access otherwise | Jannik Vogel | 2016-05-14 | 1 | -2/+2 |
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* | OpenGL: Implement texture type 3 | Jannik Vogel | 2016-05-11 | 4 | -35/+67 |
* | Merge pull request #1621 from JayFoxRox/w-buffer | bunnei | 2016-05-11 | 3 | -5/+24 |
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| * | OpenGL: Implement W-Buffers and fix depth-mapping | Jannik Vogel | 2016-05-10 | 3 | -4/+23 |
| * | Pica: Implement W-Buffer in SW rasterizer | Jannik Vogel | 2016-05-10 | 1 | -2/+2 |
* | | gl_rasterizer: Fix compilation for debug builds | Lioncash | 2016-05-10 | 1 | -1/+1 |
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* | Merge pull request #1704 from JayFoxRox/pod-config | linkmauve | 2016-05-10 | 3 | -122/+164 |
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| * | Pica: Use a union for PicaShaderConfig | Jannik Vogel | 2016-05-03 | 3 | -125/+139 |
| * | Pica: Add TevStageConfigRaw to PicaShaderConfig (MSVC workaround) | Jannik Vogel | 2016-05-03 | 2 | -2/+23 |
| * | Pica: Make PicaShaderConfig trivially_copyable and clear it before use | Jannik Vogel | 2016-05-03 | 1 | -21/+28 |
* | | fixup simple type conversions where possible | Alexander Laties | 2016-05-07 | 2 | -2/+2 |
* | | Frontends, VideoCore: Move glad initialisation to the frontend | Emmanuel Gil Peyrot | 2016-05-06 | 1 | -6/+0 |
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* | OpenGL: Don't copy const_color (Reverts #1745) | Jannik Vogel | 2016-05-03 | 1 | -2/+3 |
* | Merge pull request #1741 from linkmauve/iwyu-video_core | bunnei | 2016-05-01 | 12 | -24/+76 |
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| * | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | 2016-04-30 | 12 | -24/+76 |
* | | OpenGL: Copy TevStageConfig using a loop. Fixes bug: const_color not copied | Jannik Vogel | 2016-05-01 | 1 | -30/+11 |
* | | OpenGL: border_color was never set. Fixed. (#1740) | Jannik Vogel | 2016-04-30 | 1 | -0/+1 |
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* | Common: Remove section measurement from profiler (#1731) | Yuri Kunde Schlesner | 2016-04-29 | 1 | -1/+0 |
* | HWRasterizer: reorder declarations to match defs | tfarley | 2016-04-22 | 1 | -9/+9 |
* | HWRasterizer: sync specular uniform for new shaders | tfarley | 2016-04-22 | 1 | -0/+2 |
* | Merge pull request #1436 from tfarley/hw-tex-forwarding | bunnei | 2016-04-22 | 8 | -738/+1347 |
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| * | HWRasterizer: Texture forwarding | tfarley | 2016-04-21 | 8 | -738/+1347 |
* | | OpenGL: Implement color combiner Operation::Dot3_RGB | Jannik Vogel | 2016-04-10 | 1 | -0/+3 |
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* | OpenGL: Respect buffer-write allow registers | Jannik Vogel | 2016-04-08 | 1 | -6/+28 |
* | OpenGL: Split buffer-write mask sync into seperate functions | Jannik Vogel | 2016-04-08 | 2 | -8/+39 |
* | OpenGL: Keep stencil-test and framebuffer.depth_format in sync | Jannik Vogel | 2016-04-08 | 1 | -0/+1 |
* | Merge pull request #1639 from linkmauve/fix-double-framebuffer-check | bunnei | 2016-04-08 | 1 | -4/+6 |
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| * | OpenGL: Fix a double framebuffer completeness checks. | Emmanuel Gil Peyrot | 2016-04-03 | 1 | -4/+6 |
* | | Merge pull request #1643 from MerryMage/make_unique | Mathew Maidment | 2016-04-06 | 2 | -4/+4 |
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| * | Common: Remove Common::make_unique, use std::make_unique | MerryMage | 2016-04-05 | 2 | -4/+4 |
* | | OpenGL: Check for framebuffer completeness | Jannik Vogel | 2016-04-03 | 1 | -0/+3 |
* | | Avoid warnings by casting to size_t for ARRAY_SIZE() comparisons | Jannik Vogel | 2016-04-01 | 1 | -6/+6 |
* | | OpenGL: Don't attempt to draw empty triangle batches | Yuri Kunde Schlesner | 2016-03-24 | 1 | -0/+3 |
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* | Merge pull request #1344 from LittleWhite-tb/error-output | bunnei | 2016-03-09 | 2 | -2/+8 |
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| * | Improve error report from Init() functions | LittleWhite | 2016-03-08 | 2 | -2/+8 |
* | | Pica: Write depth value even when depth test is disabled | Yuri Kunde Schlesner | 2016-03-06 | 1 | -2/+4 |
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* | Add immediate mode vertex submission | Dwayne Slater | 2016-03-03 | 2 | -0/+2 |
* | renderer_opengl: Initalise fragment shader LUT textures | MerryMage | 2016-02-26 | 1 | -0/+4 |
* | pica: Cleanup lighting register definitions and documentation. | bunnei | 2016-02-05 | 1 | -15/+15 |
* | gl_rasterizer: Use alignas(16) instead of explicit padding. | bunnei | 2016-02-05 | 1 | -13/+6 |
* | renderer_opengl: Use GLvec3/GLvec4 aliases for commonly used types. | bunnei | 2016-02-05 | 4 | -14/+18 |
* | gl_rasterizer: Fix issue with interpolation of opposite quaternions. | bunnei | 2016-02-05 | 2 | -4/+32 |
* | pica_types: Replace float24/20/16 with a template class. | bunnei | 2016-02-05 | 2 | -9/+9 |
* | gl_rasterizer: Remove unnecessary casts. | bunnei | 2016-02-05 | 1 | -6/+6 |
* | gl_rasterizer: Fix PicaShaderConfig on GCC. | bunnei | 2016-02-05 | 1 | -29/+27 |
* | gl_rasterizer: Initial implementation of bump mapping. | bunnei | 2016-02-05 | 2 | -5/+33 |
* | gl_shader_gen: Fix bug in LUT range (should within range [0, 255] not [0, 256]). | bunnei | 2016-02-05 | 1 | -3/+3 |
* | gl_shader_gen: Implement lighting red, green, and blue reflection. | bunnei | 2016-02-05 | 2 | -18/+62 |
* | gl_shader_gen: View should be normalized. | bunnei | 2016-02-05 | 1 | -2/+2 |
* | gl_shader_gen: Implement fragment lighting fresnel effect. | bunnei | 2016-02-05 | 2 | -9/+33 |
* | gl_shader_gen: Implement fragment lighting specular 1 component. | bunnei | 2016-02-05 | 2 | -3/+22 |
* | gl_shader_gen: Add support for D0 LUT scaling. | bunnei | 2016-02-05 | 2 | -2/+4 |
* | gl_shader_gen: Refactor lighting config to match Pica register naming. | bunnei | 2016-02-05 | 2 | -42/+48 |
* | pica: Cleanup and add some comments to lighting registers. | bunnei | 2016-02-05 | 1 | -1/+1 |
* | gl_rasterizer: Minor naming refactor on Pica register naming. | bunnei | 2016-02-05 | 1 | -5/+5 |
* | gl_shader_gen: Reorganize and cleanup lighting code. | bunnei | 2016-02-05 | 1 | -100/+107 |
* | gl_shader_gen: Fix directional lights. | bunnei | 2016-02-05 | 1 | -1/+1 |
* | gl_shader_gen: Fix bug with lighting where clamp highlights was only applied to last light. | bunnei | 2016-02-05 | 1 | -6/+6 |
* | gl_shader_gen: View vector needs to be normalized when computing half angle vector. | bunnei | 2016-02-05 | 1 | -3/+4 |
* | renderer_opengl: Use textures for fragment shader LUTs instead of UBOs. | bunnei | 2016-02-05 | 5 | -27/+64 |
* | renderer_opengl: Initial implementation of basic specular lighting. | bunnei | 2016-02-05 | 3 | -12/+158 |
* | renderer_opengl: Implement HW fragment lighting distance attenuation. | bunnei | 2016-02-05 | 2 | -17/+38 |
* | renderer_opengl: Implement HW fragment lighting LUTs within our default UBO. | bunnei | 2016-02-05 | 3 | -15/+66 |
* | renderer_opengl: Implement diffuse component of HW fragment lighting. | bunnei | 2016-02-05 | 5 | -5/+259 |
* | hwrasterizer: Use proper cached fb addr/size | tfarley | 2016-02-03 | 2 | -42/+34 |
* | OpenGL: Downgrade GL_DEBUG_SEVERITY_NOTIFICATION to Debug logging level | Yuri Kunde Schlesner | 2016-02-03 | 1 | -2/+0 |
* | hwrasterizer: Use depth offset | tfarley | 2016-01-21 | 3 | -2/+24 |
* | Merge pull request #1196 from linkmauve/khr_debug | bunnei | 2016-01-13 | 1 | -0/+57 |
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| * | OpenGL: Log GL_KHR_debug messages we receive | Emmanuel Gil Peyrot | 2015-10-24 | 1 | -0/+57 |
* | | Merge pull request #1267 from yuriks/flipped-framebuffer | Yuri Kunde Schlesner | 2015-12-10 | 4 | -12/+17 |
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| * | | OpenGL: Flip framebuffers during transfer rather than when rendering | Yuri Kunde Schlesner | 2015-12-05 | 2 | -12/+11 |
| * | | OpenGL: Add support for glFrontFace in the state tracker | Yuri Kunde Schlesner | 2015-12-05 | 2 | -0/+6 |
* | | | VideoCore: Unify interface to OpenGL and SW rasterizers | Yuri Kunde Schlesner | 2015-12-08 | 3 | -38/+5 |
* | | | VideoCore: Rename HWRasterizer methods to be less confusing | Yuri Kunde Schlesner | 2015-12-07 | 2 | -6/+6 |
* | | | OpenGL: Rename cache functions to better match what they actually do | Yuri Kunde Schlesner | 2015-12-07 | 3 | -12/+11 |
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* | | PICA: Properly emulate 1-stage delay in the combiner buffer | Yuri Kunde Schlesner | 2015-12-01 | 1 | -7/+11 |
* | | renderer_opengl: Fix uniform issues introduced with kemenaran/avoid-explicit-uniform-location. | bunnei | 2015-11-26 | 2 | -6/+8 |
* | | Use regular uniform location | Pierre de La Morinerie | 2015-11-25 | 3 | -15/+5 |
* | | FragShader: Use an UBO instead of several individual uniforms | Subv | 2015-11-19 | 6 | -13/+67 |
* | | gl_shader_gen: Use explicit locations for vertex shader attributes. | bunnei | 2015-10-22 | 2 | -15/+9 |
* | | gl_shader_gen: Optimize code for AppendAlphaTestCondition. | bunnei | 2015-10-22 | 1 | -16/+11 |
* | | gl_rasterizer: Define enum types for each vertex texcoord attribute. | bunnei | 2015-10-22 | 3 | -12/+14 |
* | | gl_shader_gen: Various cleanups to shader generation. | bunnei | 2015-10-22 | 3 | -48/+52 |
* | | gl_rasterizer: Use MMH3 hash for shader cache hey. | bunnei | 2015-10-22 | 4 | -83/+63 |
* | | gl_shader_gen: Require explicit uniform locations. | bunnei | 2015-10-22 | 3 | -56/+34 |
* | | gl_shader_gen: Rename 'o' to 'attr' in vertex/fragment shaders. | bunnei | 2015-10-22 | 1 | -11/+11 |
* | | gl_shader_gen: AppendAlphaModifier default should be 0.0, not vec4(0.0). | bunnei | 2015-10-22 | 1 | -1/+1 |
* | | gl_shader_gen: Fix bug where TEV stage outputs should be clamped. | bunnei | 2015-10-22 | 1 | -3/+3 |
* | | gl_rasterizer: Add documentation to ShaderCacheKey. | bunnei | 2015-10-22 | 1 | -0/+16 |
* | | gl_shader_gen: Add additional function documentation. | bunnei | 2015-10-22 | 2 | -0/+18 |
* | | gl_shader_util: Cleanup header file + add docstring. | bunnei | 2015-10-22 | 1 | -1/+7 |
* | | gl_shader_gen: Various cleanups + moved TEV stage generation to its own function. | bunnei | 2015-10-22 | 1 | -161/+170 |
* | | renderer_opengl: Refactor shader generation/caching to be more organized + various cleanups. | bunnei | 2015-10-22 | 9 | -787/+507 |
* | | gl_rasterizer: Move logic for creating ShaderCacheKey to a static function. | bunnei | 2015-10-22 | 2 | -18/+46 |
* | | gl_shader_util: Use vec3 constants for AppendColorCombiner. | bunnei | 2015-10-22 | 1 | -6/+6 |
* | | gl_rasterizer: Fix typo in uploading TEV const color uniforms. | bunnei | 2015-10-22 | 1 | -5/+5 |
* | | gl_shader_util: Fix precision bug with alpha testing. | bunnei | 2015-10-22 | 2 | -9/+9 |
* | | Initial implementation of fragment shader generation with caching. | Subv | 2015-10-22 | 6 | -261/+564 |
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* | Silence -Wsign-compare warnings. | Rohit Nirmal | 2015-10-07 | 1 | -3/+3 |
* | fix some xcode 7.0 warnings | Martin Lindhe | 2015-09-29 | 1 | -1/+0 |
* | general: Silence some warnings when using clang | Lioncash | 2015-09-16 | 1 | -2/+2 |
* | video_core: Reorganize headers | Lioncash | 2015-09-11 | 7 | -18/+17 |
* | video_core: Remove unnecessary includes from headers | Lioncash | 2015-09-11 | 2 | -6/+3 |
* | Merge pull request #1133 from lioncash/emplace-back | bunnei | 2015-09-10 | 1 | -3/+3 |
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| * | gl_rasterizer: Replace push_back calls with emplace_back in AddTriangle | Lioncash | 2015-09-10 | 1 | -3/+3 |
* | | renderer_opengl: Remove unimplemented function declaration | Lioncash | 2015-09-10 | 1 | -3/+0 |
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* | OpenGL: Use Sampler Objects to decouple sampler config from textures | Yuri Kunde Schlesner | 2015-09-03 | 4 | -21/+76 |
* | OpenGL: Remove ugly and endian-unsafe color pointer casts | Yuri Kunde Schlesner | 2015-09-03 | 3 | -9/+9 |
* | OpenGL: Add support for Sampler Objects to state tracker | Yuri Kunde Schlesner | 2015-09-03 | 3 | -4/+42 |
* | Replace the previous OpenGL loader with a glad-generated 3.3 one | Yuri Kunde Schlesner | 2015-08-30 | 10 | -2810/+11 |
* | Merge pull request #1049 from Subv/stencil | bunnei | 2015-08-30 | 4 | -4/+55 |
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| * | HWRenderer: Added a workaround for the Intel Windows driver bug that causes glTexSubImage2D to not change the stencil buffer. | Subv | 2015-08-24 | 1 | -2/+9 |
| * | HWRasterizer: Implemented stencil ops 6 and 7. | Subv | 2015-08-21 | 1 | -1/+3 |
| * | HWRasterizer: Implemented stencil op 1 (GL_ZERO) | Subv | 2015-08-21 | 1 | -1/+1 |
| * | GLRasterizer: Implemented stencil testing in the hw renderer. | Subv | 2015-08-20 | 4 | -2/+44 |
* | | gl_rasterizer_cache: Detect and ignore unnecessary texture flushes. | bunnei | 2015-08-28 | 3 | -8/+18 |
* | | Integrate the MicroProfile profiling library | Yuri Kunde Schlesner | 2015-08-25 | 2 | -0/+15 |
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* | Shader: Move shader code to its own subdirectory, "shader". | bunnei | 2015-08-15 | 1 | -1/+1 |
* | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | 2015-08-15 | 2 | -8/+8 |
* | OpenGL: Fix state tracking in situations with reused object handles | Yuri Kunde Schlesner | 2015-08-06 | 4 | -0/+45 |
* | OpenGL: Remove redundant texture.enable_2d field from OpenGLState | Yuri Kunde Schlesner | 2015-08-06 | 4 | -26/+3 |
* | OpenGL: Add a profiler category measuring framebuffer readback | Yuri Kunde Schlesner | 2015-07-28 | 1 | -0/+7 |
* | OpenGL: Make OpenGL object resource wrappers fully inline | Yuri Kunde Schlesner | 2015-07-26 | 2 | -142/+79 |
* | Merge pull request #977 from yuriks/glenable-tex2d | bunnei | 2015-07-23 | 1 | -8/+5 |
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| * | GL Renderer: Remove erroneous glEnable(GL_TEXTURE_2D) calls | Yuri Kunde Schlesner | 2015-07-22 | 1 | -8/+5 |
* | | Rasterizer/GL: Set the border color when binding a texture. | Subv | 2015-07-23 | 1 | -2/+9 |
* | | GPU: Added registers for min and mag texture filters and implemented them in the hw renderer. | Subv | 2015-07-21 | 2 | -3/+29 |
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* | GLRasterizer: Don't try to get a pointer to the depth buffer if it doesn't exist. | Subv | 2015-07-19 | 1 | -3/+7 |
* | Add CiTrace recording support. | Tony Wasserka | 2015-07-13 | 1 | -0/+6 |
* | Merge pull request #907 from Lectem/clamp_to_border | Tony Wasserka | 2015-07-12 | 1 | -1/+1 |
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| * | Added GL_CLAMP_TO_BORDER support | Lectem | 2015-07-09 | 1 | -1/+1 |
* | | Core: Cleanup hw includes. | Emmanuel Gil Peyrot | 2015-06-28 | 2 | -0/+2 |
* | | Core, VideoCore: Replace or fix exit() calls. | Emmanuel Gil Peyrot | 2015-06-28 | 1 | -6/+9 |
* | | Common: Cleanup key_map includes. | Emmanuel Gil Peyrot | 2015-06-28 | 2 | -3/+9 |
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* | VideoCore: Log the GL driver’s vendor and renderer. | Emmanuel Gil Peyrot | 2015-06-16 | 1 | -0/+2 |
* | Renderer formatting edits | tfarley | 2015-06-09 | 2 | -26/+29 |
* | Render-to-texture flush, interval math fix | tfarley | 2015-06-09 | 1 | -1/+13 |
* | Liberal texture unbind (clout menu) | tfarley | 2015-06-09 | 2 | -4/+40 |
* | Depth format fix (crush3d intro/black screens) | tfarley | 2015-06-09 | 1 | -46/+46 |
* | Implemented glColorMask | tfarley | 2015-06-09 | 3 | -0/+24 |
* | Merge pull request #811 from archshift/commonify | archshift | 2015-05-31 | 2 | -2/+3 |
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| * | Move video_core/color.h to common/color.h | archshift | 2015-05-30 | 1 | -1/+2 |
| * | Move video_core/math.h to common/vector_math.h | archshift | 2015-05-30 | 1 | -1/+1 |
* | | Pica: Use zero for the SecondaryFragmentColor source. | bunnei | 2015-05-31 | 1 | -10/+14 |
* | | Pica: Implement LogicOp function. | bunnei | 2015-05-31 | 5 | -0/+57 |
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* | Remove every trailing whitespace from the project (but externals). | Emmanuel Gil Peyrot | 2015-05-29 | 5 | -12/+12 |
* | gl_state: Remove unnecessary const specifier on Apply | Lioncash | 2015-05-23 | 2 | -2/+2 |
* | Pica: Create 'State' structure and move state memory there. | bunnei | 2015-05-23 | 2 | -114/+132 |
* | gl_state: Fix a condition typo in Apply | Lioncash | 2015-05-23 | 1 | -1/+1 |
* | OpenGL renderer | tfarley | 2015-05-23 | 12 | -20/+2069 |
* | Memmap: Re-organize memory function in two files | Yuri Kunde Schlesner | 2015-05-15 | 1 | -1/+1 |
* | Memory: Add GetPhysicalPointer helper function | Yuri Kunde Schlesner | 2015-05-09 | 1 | -4/+4 |
* | Common: Remove common.h | Yuri Kunde Schlesner | 2015-05-07 | 1 | -0/+1 |
* | Allow the user to set the background clear color during emulation | archshift | 2015-04-04 | 1 | -1/+2 |
* | Merge pull request #629 from archshift/lcdfb | bunnei | 2015-03-10 | 2 | -11/+48 |
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| * | Added LCD registers, and implementation for color filling in OGL code. | archshift | 2015-03-09 | 2 | -11/+48 |
* | | Merge pull request #636 from bunnei/refactor-screen-win | bunnei | 2015-03-08 | 1 | -39/+9 |
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| * | | Set framebuffer layout from EmuWindow. | bunnei | 2015-03-07 | 1 | -39/+9 |
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* / | Add profiling infrastructure and widget | Yuri Kunde Schlesner | 2015-03-02 | 1 | -0/+12 |
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* | video_core: Implement the remaining framebuffer formats in the OpenGL renderer. | Emmanuel Gil Peyrot | 2015-02-15 | 2 | -12/+67 |
* | Asserts: break/crash program, fit to style guide; log.h->assert.h | archshift | 2015-02-11 | 2 | -4/+4 |
* | GSP: Update framebuffer info on all interrupts | Yuri Kunde Schlesner | 2015-01-14 | 1 | -3/+1 |
* | GSP: Toggle active framebuffer each frame | bunnei | 2015-01-08 | 1 | -1/+4 |
* | Merge pull request #291 from purpasmart96/license | bunnei | 2014-12-21 | 5 | -5/+5 |
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| * | License change | purpasmart96 | 2014-12-21 | 5 | -5/+5 |
* | | Clean up some warnings | Chin | 2014-12-20 | 1 | -2/+2 |
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* | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | 2014-12-13 | 2 | -12/+24 |
* | Change NULLs to nullptrs. | Rohit Nirmal | 2014-12-03 | 1 | -5/+5 |
* | Merge pull request #236 from rohit-n/sign-compare | bunnei | 2014-12-03 | 1 | -1/+1 |
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| * | Silence a few -Wsign-compare warnings. | Rohit Nirmal | 2014-12-01 | 1 | -1/+1 |
* | | Fixed viewport error caused by rounding | vaguilar | 2014-11-30 | 1 | -2/+2 |
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* | Remove tabs in all files except in skyeye imports and in generated GL code | Emmanuel Gil Peyrot | 2014-11-19 | 1 | -1/+1 |
* | OpenGL Renderer: Cleanup viewport extent calculation. | Tony Wasserka | 2014-11-18 | 2 | -44/+29 |
* | Fixup EmuWindow interface and implementations thereof. | Tony Wasserka | 2014-11-18 | 1 | -3/+3 |
* | Viewport scaling and display density independence | Kevin Hartman | 2014-11-18 | 2 | -1/+50 |
* | Add `override` keyword through the code. | Yuri Kunde Schlesner | 2014-10-26 | 1 | -4/+4 |
* | Only check OpenGL shader log if size is >1. | Yuri Kunde Schlesner | 2014-10-21 | 1 | -9/+6 |
* | Rework OpenGL renderer. | Yuri Kunde Schlesner | 2014-10-12 | 3 | -233/+189 |
* | OpenGL renderer: Shuffle initialization code around and rename functions. | Yuri Kunde Schlesner | 2014-10-12 | 2 | -25/+18 |
* | Remove virtual inheritance from RendererOpenGL | Yuri Kunde Schlesner | 2014-10-12 | 1 | -2/+2 |
* | Merge pull request #97 from archshift/cleanup | bunnei | 2014-09-14 | 1 | -16/+16 |
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| * | renderer_opengl.cpp: improved alignment for readability | archshift | 2014-09-07 | 1 | -16/+16 |
* | | Moved common_types::Rect from common to Common namespace | archshift | 2014-09-09 | 2 | -3/+3 |
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* | Replace GLEW with a glLoadGen loader. | Yuri Kunde Schlesner | 2014-09-01 | 6 | -7/+2805 |
* | Downgrade GLSL version to 1.50 (compatible with GL 3.2) | Yuri Kunde Schlesner | 2014-08-28 | 3 | -10/+15 |
* | VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. | bunnei | 2014-08-26 | 2 | -4/+11 |
* | Rewrite of OpenGL renderer, including OS X support | Kevin Hartman | 2014-08-26 | 5 | -203/+315 |
* | Pica/GPU: Change hardware registers to use physical addresses rather than virtual ones. | Tony Wasserka | 2014-08-12 | 1 | -7/+7 |
* | Remove the fancy RegisterSet class introduced in 4c2bff61e. | Tony Wasserka | 2014-08-12 | 1 | -2/+2 |
* | Use uniform formatting when printing hexadecimal numbers. | Tony Wasserka | 2014-07-23 | 1 | -1/+1 |
* | RegisterSet: Simplify code by using structs for register definition instead of unions. | Tony Wasserka | 2014-07-23 | 1 | -9/+9 |
* | GPU: Make use of RegisterSet. | Tony Wasserka | 2014-07-23 | 1 | -26/+28 |
* | Renderer: Fix component order in bottom framebuffer. | Tony Wasserka | 2014-07-23 | 2 | -5/+4 |
* | Renderer: Respect the active_fb GPU register. | Tony Wasserka | 2014-07-23 | 1 | -2/+9 |
* | Renderer: Add a few TODOs. | Tony Wasserka | 2014-07-23 | 1 | -3/+10 |
* | Rename LCD to GPU. | Tony Wasserka | 2014-06-12 | 1 | -3/+3 |
* | common_types: Changed BasicRect back to Rect, in the common namespace | archshift | 2014-05-20 | 2 | -3/+3 |
* | Merge remote-tracking branch 'upstream/master' into issue-7-fix | archshift | 2014-05-17 | 1 | -7/+6 |
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| * | Update FlipFramebuffer | Sethpaien | 2014-05-08 | 1 | -7/+6 |
* | | Reverse debugging changes | archshift | 2014-05-01 | 1 | -2/+0 |
* | | TGA dumps work, courtesy of @bunnei | archshift | 2014-05-01 | 1 | -0/+2 |
* | | Xcode complains that the class name is redundant. | archshift | 2014-04-28 | 1 | -1/+1 |
* | | Rect to BasicRect | archshift | 2014-04-28 | 2 | -3/+3 |
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* | removed DISALLOW_COPY_AND_ASSIGN in favor of NonCopyable class | bunnei | 2014-04-28 | 1 | -1/+0 |
* | fixed renderer to use correct framebuffer location | bunnei | 2014-04-27 | 2 | -8/+7 |
* | fixed GL context acquire (applies to Qt GUI only) | bunnei | 2014-04-22 | 1 | -0/+2 |
* | renamed hw_lcd module to just lcd | bunnei | 2014-04-18 | 1 | -1/+1 |
* | fixed framebuffer color order | bunnei | 2014-04-17 | 1 | -1/+1 |
* | removed hard-coded framebuffer addresses from renderer_opengl.cpp | bunnei | 2014-04-17 | 1 | -2/+4 |
* | fixed project includes to use new directory structure | bunnei | 2014-04-09 | 2 | -6/+7 |
* | got rid of 'src' folders in each sub-project | bunnei | 2014-04-09 | 2 | -0/+370 |