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path: root/src/video_core/renderer_opengl/utils.cpp (follow)
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* renderer_opengl/utils: Use a std::string_view with LabelGLObject()Lioncash2019-05-251-8/+8
* renderer_opengl/utils: Skip empty bindsReinUsesLisp2019-04-061-0/+3
* gl_rasterizer: Use ARB_multi_bind to update UBOs across stagesReinUsesLisp2019-04-061-0/+25
* video_core: Move OpenGL specific utils to its rendererReinUsesLisp2018-10-291-0/+38