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2024-01-31renderer_opengl: move out ownership of FSR resourcesLiam1-16/+13
2024-01-31renderer_opengl: move out FSR shader source constructionLiam1-2/+1
2024-01-31renderer_opengl: split out SMAALiam1-0/+0
2024-01-31video_core: simplify accelerated surface fetch and crop handling between APIsLiam1-1/+1
2023-01-26video_core/opengl: Add FSR upscaling filter to the OpenGL rendererWollnashorn1-0/+43