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path: root/src/video_core/renderer_opengl/gl_texture_cache.h (follow)
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* video_core: Use native ASTC when availableReinUsesLisp2020-04-011-1/+5
* renderer_opengl: Reintroduce dirty flags for render targetsReinUsesLisp2020-02-281-1/+4
* gl_state: Remove image trackingReinUsesLisp2020-02-281-0/+5
* gl_shader_decompiler: Keep track of written images and mark them as modifiedReinUsesLisp2019-09-061-9/+13
* video_core: Silent miscellaneous warnings (#2820)Rodrigo Locatti2019-08-301-1/+1
* texture_cache: Address FeedbackFernando Sahmkow2019-07-051-5/+4
* texture_cache: Correct Texture Buffer UploadingFernando Sahmkow2019-07-051-0/+1
* texture_cache: Address feedbackReinUsesLisp2019-06-291-15/+0
* gl_texture_cache: Corrections and fixesFernando Sahmkow2019-06-251-3/+3
* gl_texture_cache: Address some feedbackReinUsesLisp2019-06-241-2/+4
* texture_cache: Optimize GetSurface and use references on functions that don't change a surface.Fernando Sahmkow2019-06-211-3/+3
* texture_cache: Implement Buffer Copy and detect Turing GPUs Image CopiesFernando Sahmkow2019-06-211-1/+8
* texture_cache: Fermi2D reform and implement View MirageFernando Sahmkow2019-06-211-3/+3
* gl_texture_cache: Make main views be proxy textures instead of a full view.Fernando Sahmkow2019-06-211-1/+7
* Reduce amount of size calculations.Fernando Sahmkow2019-06-211-1/+1
* Texture Cache: Implement Blitting and Fermi CopiesFernando Sahmkow2019-06-211-0/+8
* Correct Mipmaps View method in Texture CacheFernando Sahmkow2019-06-211-8/+4
* Implement Texture Cache V2Fernando Sahmkow2019-06-211-71/+40
* texture_cache: Remove execution context copies from the texture cacheReinUsesLisp2019-06-211-11/+6
* gl_texture_cache: Implement fermi copiesReinUsesLisp2019-06-211-0/+1
* texture_cache: Split texture cache into different filesReinUsesLisp2019-06-211-1/+1
* texture_cache: Move staging buffer into a generic implementationReinUsesLisp2019-06-211-6/+1
* texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp2019-06-211-2/+4
* gl_texture_cache: Minor changesReinUsesLisp2019-06-211-8/+12
* gl_texture_cache: Add copy from multiple overlaps into a single surfaceReinUsesLisp2019-06-211-1/+33
* gl_texture_cache: Attach surface textures instead of viewsReinUsesLisp2019-06-211-1/+2
* gl_texture_cache: Add fast copy pathReinUsesLisp2019-06-211-0/+9
* gl_texture_cache: Initial implementationReinUsesLisp2019-06-211-0/+131