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path: root/src/video_core/renderer_opengl/gl_texture_cache.h (follow)
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* Implement Texture Cache V2Fernando Sahmkow2019-06-211-71/+40
* texture_cache: Remove execution context copies from the texture cacheReinUsesLisp2019-06-211-11/+6
* gl_texture_cache: Implement fermi copiesReinUsesLisp2019-06-211-0/+1
* texture_cache: Split texture cache into different filesReinUsesLisp2019-06-211-1/+1
* texture_cache: Move staging buffer into a generic implementationReinUsesLisp2019-06-211-6/+1
* texture_cache: Flush 3D textures in the order they are drawnReinUsesLisp2019-06-211-2/+4
* gl_texture_cache: Minor changesReinUsesLisp2019-06-211-8/+12
* gl_texture_cache: Add copy from multiple overlaps into a single surfaceReinUsesLisp2019-06-211-1/+33
* gl_texture_cache: Attach surface textures instead of viewsReinUsesLisp2019-06-211-1/+2
* gl_texture_cache: Add fast copy pathReinUsesLisp2019-06-211-0/+9
* gl_texture_cache: Initial implementationReinUsesLisp2019-06-211-0/+131